/* * Copyright (c) 2004 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include #include "AppleAC97AudioEngine.h" #define kMaxSInt16ValueInFloat (32768.0) #define kMaxFloatMinusLSBSInt16 (32767.0 / 32768.0) #define kMinusOne (-1.0) #define ClipFloatValue(x) \ do { \ if ((x) > kMaxFloatMinusLSBSInt16) \ (x) = kMaxFloatMinusLSBSInt16; \ else if ((x) < kMinusOne) \ (x) = kMinusOne; \ } while(0) #define ConvertFloatToSInt16(x) \ ((SInt16)((x) * kMaxSInt16ValueInFloat)) #define CLASS AppleAC97AudioEngine #define super IOAudioEngine OSDefineMetaClassAndAbstractStructors( AppleAC97AudioEngine, IOAudioEngine ) //--------------------------------------------------------------------------- bool CLASS::init( IOAudioDevice * provider, IOAC97AudioCodec * codec ) { if (super::init(0) == false) return false; return true; } //--------------------------------------------------------------------------- // clipOutputSamples - Copied from AppleDBDMAAudioClip.c IOReturn CLASS::clipOutputSamples( const void * mixBuf, void * sampleBuf, UInt32 firstSampleFrame, UInt32 numSampleFrames, const IOAudioStreamFormat * streamFormat, IOAudioStream * audioStream ) { float * inFloatPtr; SInt16 * outSInt16Ptr; UInt32 numChannels; #if 0 kprintf("mix:%p sample:%p 1st:%d num:%d ch:%d\n", mixBuf, sampleBuf, firstSampleFrame, numSampleFrames, streamFormat->fNumChannels); #endif numChannels = streamFormat->fNumChannels; inFloatPtr = (float *) mixBuf + (firstSampleFrame * numChannels); outSInt16Ptr = (SInt16 *) sampleBuf + (firstSampleFrame * numChannels); if (numChannels == 6) { for ( UInt32 i = 0; i < numSampleFrames; i++ ) { float tempFloat1 = *(inFloatPtr++); // L float tempFloat2 = *(inFloatPtr++); // R float tempFloat3 = *(inFloatPtr++); // C float tempFloat4 = *(inFloatPtr++); // SL float tempFloat5 = *(inFloatPtr++); // SR float tempFloat6 = *(inFloatPtr++); // LFE ClipFloatValue( tempFloat1 ); ClipFloatValue( tempFloat2 ); ClipFloatValue( tempFloat3 ); ClipFloatValue( tempFloat4 ); ClipFloatValue( tempFloat5 ); ClipFloatValue( tempFloat6 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat1 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat2 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat4 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat5 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat3 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat6 ); } } else { UInt32 numSamples = numSampleFrames * numChannels; for ( UInt32 i = 0; i < ( numSamples / 4 ); i++ ) { float tempFloat1 = *(inFloatPtr++); float tempFloat2 = *(inFloatPtr++); float tempFloat3 = *(inFloatPtr++); float tempFloat4 = *(inFloatPtr++); ClipFloatValue( tempFloat1 ); ClipFloatValue( tempFloat2 ); ClipFloatValue( tempFloat3 ); ClipFloatValue( tempFloat4 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat1 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat2 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat3 ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat4 ); } switch ( numSamples % 4 ) { case 3: { float tempFloat = *(inFloatPtr++); ClipFloatValue( tempFloat ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat ); } case 2: { float tempFloat = *(inFloatPtr++); ClipFloatValue( tempFloat ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat ); } case 1: { float tempFloat = *(inFloatPtr++); ClipFloatValue( tempFloat ); *(outSInt16Ptr++) = ConvertFloatToSInt16( tempFloat ); } } } return kIOReturnSuccess; } //--------------------------------------------------------------------------- IOReturn CLASS::convertInputSamples( const void * sampleBuf, void * destBuf, UInt32 firstSampleFrame, UInt32 numSampleFrames, const IOAudioStreamFormat * streamFormat, IOAudioStream * audioStream ) { UInt32 numSamplesLeft; float * floatDestBuf; SInt16 * inputBuf; UInt32 numChannels; numChannels = streamFormat->fNumChannels; floatDestBuf = (float *) destBuf; inputBuf = &(((SInt16 *) sampleBuf)[firstSampleFrame * numChannels]); numSamplesLeft = numSampleFrames * numChannels; while ( numSamplesLeft > 0 ) { *floatDestBuf = (*inputBuf) / 32767.0; inputBuf++; floatDestBuf++; numSamplesLeft--; } return kIOReturnSuccess; }