/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ #ifndef __APPLE_INTEL_AC97_AUDIO_DRIVER_H #define __APPLE_INTEL_AC97_AUDIO_DRIVER_H #include #include "AC97Codec.h" class AppleIntelAC97AudioDriver : public IOAudioDevice { OSDeclareDefaultStructors( AppleIntelAC97AudioDriver ) protected: AppleIntelAC97Codec * _audioCodec; IOAudioEngine * _audioEngine; static IOReturn audioControlChangeHandler( IOService * target, IOAudioControl * control, SInt32 oldValue, SInt32 newValue ); virtual bool createAudioEngine(); virtual bool createAudioPorts(); public: virtual bool initHardware( IOService * provider ); virtual void free(); virtual IOReturn message( UInt32 type, IOService * provider, void * arg ); }; #endif /* !__APPLE_INTEL_AC97_AUDIO_DRIVER_H */