/* * Copyright (c) 2005 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* CFBitVector.c Copyright 1998-2002, Apple, Inc. All rights reserved. Responsibility: Christopher Kane */ #include #include "CFInternal.h" #include /* The bucket type must be unsigned, at least one byte in size, and a power of 2 in number of bits; bits are numbered from 0 from left to right (bit 0 is the most significant) */ typedef uint8_t __CFBitVectorBucket; enum { __CF_BITS_PER_BYTE = 8 }; enum { __CF_BITS_PER_BUCKET = (__CF_BITS_PER_BYTE * sizeof(__CFBitVectorBucket)) }; CF_INLINE CFIndex __CFBitVectorRoundUpCapacity(CFIndex capacity) { return (__CF_BITS_PER_BUCKET < 64) ? (capacity + 63) / 64 : (capacity + __CF_BITS_PER_BUCKET - 1) / __CF_BITS_PER_BUCKET; } CF_INLINE CFIndex __CFBitVectorNumBucketsForCapacity(CFIndex capacity) { return (capacity + __CF_BITS_PER_BUCKET - 1) / __CF_BITS_PER_BUCKET; } struct __CFBitVector { CFRuntimeBase _base; CFIndex _count; /* number of bits */ CFIndex _capacity; /* maximum number of bits */ __CFBitVectorBucket *_buckets; }; CF_INLINE UInt32 __CFBitVectorMutableVariety(const void *cf) { return __CFBitfieldGetValue(((const CFRuntimeBase *)cf)->_info, 3, 2); } CF_INLINE void __CFBitVectorSetMutableVariety(void *cf, UInt32 v) { __CFBitfieldSetValue(((CFRuntimeBase *)cf)->_info, 3, 2, v); } CF_INLINE UInt32 __CFBitVectorMutableVarietyFromFlags(UInt32 flags) { return __CFBitfieldGetValue(flags, 1, 0); } // ensure that uses of these inlines are correct, bytes vs. buckets vs. bits CF_INLINE CFIndex __CFBitVectorCount(CFBitVectorRef bv) { return bv->_count; } CF_INLINE void __CFBitVectorSetCount(CFMutableBitVectorRef bv, CFIndex v) { bv->_count = v; } CF_INLINE CFIndex __CFBitVectorCapacity(CFBitVectorRef bv) { return bv->_capacity; } CF_INLINE void __CFBitVectorSetCapacity(CFMutableBitVectorRef bv, CFIndex v) { bv->_capacity = v; } CF_INLINE CFIndex __CFBitVectorNumBucketsUsed(CFBitVectorRef bv) { return bv->_count / __CF_BITS_PER_BUCKET + 1; } CF_INLINE void __CFBitVectorSetNumBucketsUsed(CFMutableBitVectorRef bv, CFIndex v) { /* for a CFBitVector, _bucketsUsed == _count / __CF_BITS_PER_BUCKET + 1 */ } CF_INLINE CFIndex __CFBitVectorNumBuckets(CFBitVectorRef bv) { return bv->_capacity / __CF_BITS_PER_BUCKET + 1; } CF_INLINE void __CFBitVectorSetNumBuckets(CFMutableBitVectorRef bv, CFIndex v) { /* for a CFBitVector, _bucketsNum == _capacity / __CF_BITS_PER_BUCKET + 1 */ } static __CFBitVectorBucket __CFBitBucketMask(CFIndex bottomBit, CFIndex topBit) { CFIndex shiftL = __CF_BITS_PER_BUCKET - topBit + bottomBit - 1; __CFBitVectorBucket result = ~(__CFBitVectorBucket)0; result = (result << shiftL); result = (result >> bottomBit); return result; } CF_INLINE CFBit __CFBitVectorBit(__CFBitVectorBucket *buckets, CFIndex idx) { CFIndex bucketIdx = idx / __CF_BITS_PER_BUCKET; CFIndex bitOfBucket = idx & (__CF_BITS_PER_BUCKET - 1); return (buckets[bucketIdx] >> (__CF_BITS_PER_BUCKET - 1 - bitOfBucket)) & 0x1; } CF_INLINE void __CFSetBitVectorBit(__CFBitVectorBucket *buckets, CFIndex idx, CFBit value) { CFIndex bucketIdx = idx / __CF_BITS_PER_BUCKET; CFIndex bitOfBucket = idx & (__CF_BITS_PER_BUCKET - 1); if (value) { buckets[bucketIdx] |= (1 << (__CF_BITS_PER_BUCKET - 1 - bitOfBucket)); } else { buckets[bucketIdx] &= ~(1 << (__CF_BITS_PER_BUCKET - 1 - bitOfBucket)); } } CF_INLINE void __CFFlipBitVectorBit(__CFBitVectorBucket *buckets, CFIndex idx) { CFIndex bucketIdx = idx / __CF_BITS_PER_BUCKET; CFIndex bitOfBucket = idx & (__CF_BITS_PER_BUCKET - 1); buckets[bucketIdx] ^= (1 << (__CF_BITS_PER_BUCKET - 1 - bitOfBucket)); } #if defined(DEBUG) CF_INLINE void __CFBitVectorValidateRange(CFBitVectorRef bv, CFRange range, const char *func) { CFAssert2(0 <= range.location && range.location < __CFBitVectorCount(bv), __kCFLogAssertion, "%s(): range.location index (%d) out of bounds", func, range.location); CFAssert2(0 <= range.length, __kCFLogAssertion, "%s(): range.length (%d) cannot be less than zero", func, range.length); CFAssert2(range.location + range.length <= __CFBitVectorCount(bv), __kCFLogAssertion, "%s(): ending index (%d) out of bounds", func, range.location + range.length); } #else #define __CFBitVectorValidateRange(bf,r,f) #endif static bool __CFBitVectorEqual(CFTypeRef cf1, CFTypeRef cf2) { CFBitVectorRef bv1 = (CFBitVectorRef)cf1; CFBitVectorRef bv2 = (CFBitVectorRef)cf2; CFIndex idx, cnt; cnt = __CFBitVectorCount(bv1); if (cnt != __CFBitVectorCount(bv2)) return false; if (0 == cnt) return true; for (idx = 0; idx < (cnt / __CF_BITS_PER_BUCKET) + 1; idx++) { __CFBitVectorBucket val1 = bv1->_buckets[idx]; __CFBitVectorBucket val2 = bv2->_buckets[idx]; if (val1 != val2) return false; } return true; } static CFHashCode __CFBitVectorHash(CFTypeRef cf) { CFBitVectorRef bv = (CFBitVectorRef)cf; return __CFBitVectorCount(bv); } static CFStringRef __CFBitVectorCopyDescription(CFTypeRef cf) { CFBitVectorRef bv = (CFBitVectorRef)cf; CFMutableStringRef result; CFIndex idx, cnt; __CFBitVectorBucket *buckets; cnt = __CFBitVectorCount(bv); buckets = bv->_buckets; result = CFStringCreateMutable(kCFAllocatorSystemDefault, 0); CFStringAppendFormat(result, NULL, CFSTR("{count = %u, capacity = %u, objects = (\n"), cf, CFGetAllocator(bv), cnt, __CFBitVectorCapacity(bv)); for (idx = 0; idx < (cnt / 64); idx++) { /* Print groups of 64 */ CFIndex idx2; CFStringAppendFormat(result, NULL, CFSTR("\t%u : "), (idx * 64)); for (idx2 = 0; idx2 < 64; idx2 += 4) { CFIndex bucketIdx = (idx << 6) + idx2; CFStringAppendFormat(result, NULL, CFSTR("%d%d%d%d"), __CFBitVectorBit(buckets, bucketIdx + 0), __CFBitVectorBit(buckets, bucketIdx + 1), __CFBitVectorBit(buckets, bucketIdx + 2), __CFBitVectorBit(buckets, bucketIdx + 3)); } CFStringAppend(result, CFSTR("\n")); } if (idx * 64 < cnt) { CFStringAppendFormat(result, NULL, CFSTR("\t%u : "), (idx * 64)); for (idx = (idx * 64); idx < cnt; idx++) { /* Print remainder */ CFStringAppendFormat(result, NULL, CFSTR("%d"), __CFBitVectorBit(buckets, idx)); } } CFStringAppend(result, CFSTR("\n)}")); return result; } enum { kCFBitVectorImmutable = 0x0, /* unchangable and fixed capacity; default */ kCFBitVectorMutable = 0x1, /* changeable and variable capacity */ kCFBitVectorFixedMutable = 0x3 /* changeable and fixed capacity */ }; static void __CFBitVectorDeallocate(CFTypeRef cf) { CFMutableBitVectorRef bv = (CFMutableBitVectorRef)cf; CFAllocatorRef allocator = CFGetAllocator(bv); if (__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable) { _CFAllocatorDeallocateGC(allocator, bv->_buckets); } } static CFTypeID __kCFBitVectorTypeID = _kCFRuntimeNotATypeID; static const CFRuntimeClass __CFBitVectorClass = { _kCFRuntimeScannedObject, "CFBitVector", NULL, // init NULL, // copy __CFBitVectorDeallocate, (void *)__CFBitVectorEqual, __CFBitVectorHash, NULL, // __CFBitVectorCopyDescription }; __private_extern__ void __CFBitVectorInitialize(void) { __kCFBitVectorTypeID = _CFRuntimeRegisterClass(&__CFBitVectorClass); } CFTypeID CFBitVectorGetTypeID(void) { return __kCFBitVectorTypeID; } static CFMutableBitVectorRef __CFBitVectorInit(CFAllocatorRef allocator, CFOptionFlags flags, CFIndex capacity, const uint8_t *bytes, CFIndex numBits) { CFMutableBitVectorRef memory; CFIndex size; CFAssert2(0 <= capacity, __kCFLogAssertion, "%s(): capacity (%d) cannot be less than zero", __PRETTY_FUNCTION__, capacity); CFAssert3(kCFBitVectorFixedMutable != __CFBitVectorMutableVarietyFromFlags(flags) || numBits <= capacity, __kCFLogAssertion, "%s(): for fixed mutable bit vectors, capacity (%d) must be greater than or equal to number of initial elements (%d)", __PRETTY_FUNCTION__, capacity, numBits); CFAssert2(0 <= numBits, __kCFLogAssertion, "%s(): numValues (%d) cannot be less than zero", __PRETTY_FUNCTION__, numBits); size = sizeof(struct __CFBitVector) - sizeof(CFRuntimeBase); if (__CFBitVectorMutableVarietyFromFlags(flags) != kCFBitVectorMutable) size += sizeof(__CFBitVectorBucket) * __CFBitVectorNumBucketsForCapacity(capacity); memory = (CFMutableBitVectorRef)_CFRuntimeCreateInstance(allocator, __kCFBitVectorTypeID, size, NULL); if (NULL == memory) { return NULL; } switch (__CFBitVectorMutableVarietyFromFlags(flags)) { case kCFBitVectorMutable: __CFBitVectorSetCapacity(memory, __CFBitVectorRoundUpCapacity(1)); __CFBitVectorSetNumBuckets(memory, __CFBitVectorNumBucketsForCapacity(__CFBitVectorRoundUpCapacity(1))); CF_WRITE_BARRIER_BASE_ASSIGN(allocator, memory, memory->_buckets, _CFAllocatorAllocateGC(allocator, __CFBitVectorNumBuckets(memory) * sizeof(__CFBitVectorBucket), 0)); if (__CFOASafe) __CFSetLastAllocationEventName(memory->_buckets, "CFBitVector (store)"); if (NULL == memory->_buckets) { CFRelease(memory); return NULL; } break; case kCFBitVectorFixedMutable: case kCFBitVectorImmutable: /* Don't round up capacity */ __CFBitVectorSetCapacity(memory, capacity); __CFBitVectorSetNumBuckets(memory, __CFBitVectorNumBucketsForCapacity(capacity)); memory->_buckets = (__CFBitVectorBucket *)((int8_t *)memory + sizeof(struct __CFBitVector)); break; } __CFBitVectorSetNumBucketsUsed(memory, numBits / __CF_BITS_PER_BUCKET + 1); __CFBitVectorSetCount(memory, numBits); if (bytes) { /* This move is possible because bits are numbered from 0 on the left */ memmove(memory->_buckets, bytes, (numBits + __CF_BITS_PER_BYTE - 1) / __CF_BITS_PER_BYTE); } __CFBitVectorSetMutableVariety(memory, __CFBitVectorMutableVarietyFromFlags(flags)); return memory; } CFBitVectorRef CFBitVectorCreate(CFAllocatorRef allocator, const uint8_t *bytes, CFIndex numBits) { return __CFBitVectorInit(allocator, kCFBitVectorImmutable, numBits, bytes, numBits); } CFMutableBitVectorRef CFBitVectorCreateMutable(CFAllocatorRef allocator, CFIndex capacity) { return __CFBitVectorInit(allocator, (0 == capacity) ? kCFBitVectorMutable : kCFBitVectorFixedMutable, capacity, NULL, 0); } CFBitVectorRef CFBitVectorCreateCopy(CFAllocatorRef allocator, CFBitVectorRef bv) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); return __CFBitVectorInit(allocator, kCFBitVectorImmutable, __CFBitVectorCount(bv), (const uint8_t *)bv->_buckets, __CFBitVectorCount(bv)); } CFMutableBitVectorRef CFBitVectorCreateMutableCopy(CFAllocatorRef allocator, CFIndex capacity, CFBitVectorRef bv) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); return __CFBitVectorInit(allocator, (0 == capacity) ? kCFBitVectorMutable : kCFBitVectorFixedMutable, capacity, (const uint8_t *)bv->_buckets, __CFBitVectorCount(bv)); } CFIndex CFBitVectorGetCount(CFBitVectorRef bv) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); return __CFBitVectorCount(bv); } typedef __CFBitVectorBucket (*__CFInternalMapper)(__CFBitVectorBucket bucketValue, __CFBitVectorBucket bucketValueMask, void *context); static void __CFBitVectorInternalMap(CFMutableBitVectorRef bv, CFRange range, __CFInternalMapper mapper, void *context) { CFIndex bucketIdx, bitOfBucket; CFIndex nBuckets; __CFBitVectorBucket bucketValMask, newBucketVal; if (0 == range.length) return; bucketIdx = range.location / __CF_BITS_PER_BUCKET; bitOfBucket = range.location & (__CF_BITS_PER_BUCKET - 1); /* Follow usual pattern of ramping up to a bit bucket boundary ...*/ if (bitOfBucket + range.length < __CF_BITS_PER_BUCKET) { bucketValMask = __CFBitBucketMask(bitOfBucket, bitOfBucket + range.length - 1); range.length = 0; } else { bucketValMask = __CFBitBucketMask(bitOfBucket, __CF_BITS_PER_BUCKET - 1); range.length -= __CF_BITS_PER_BUCKET - bitOfBucket; } newBucketVal = mapper(bv->_buckets[bucketIdx], bucketValMask, context); bv->_buckets[bucketIdx] = (bv->_buckets[bucketIdx] & ~bucketValMask) | (newBucketVal & bucketValMask); bucketIdx++; /* ... clipping along with entire bit buckets ... */ nBuckets = range.length / __CF_BITS_PER_BUCKET; range.length -= nBuckets * __CF_BITS_PER_BUCKET; while (nBuckets--) { newBucketVal = mapper(bv->_buckets[bucketIdx], ~0, context); bv->_buckets[bucketIdx] = newBucketVal; bucketIdx++; } /* ... and ramping down with the last fragmentary bit bucket. */ if (0 != range.length) { bucketValMask = __CFBitBucketMask(0, range.length - 1); newBucketVal = mapper(bv->_buckets[bucketIdx], bucketValMask, context); bv->_buckets[bucketIdx] = (bv->_buckets[bucketIdx] & ~bucketValMask) | (newBucketVal & bucketValMask); } } struct _occursContext { CFBit value; CFIndex count; }; static __CFBitVectorBucket __CFBitVectorCountBits(__CFBitVectorBucket bucketValue, __CFBitVectorBucket bucketValueMask, struct _occursContext *context) { static const __CFBitVectorBucket __CFNibbleBitCount[16] = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4}; __CFBitVectorBucket val; CFIndex idx; val = (context->value) ? (bucketValue & bucketValueMask) : (~bucketValue & bucketValueMask); for (idx = 0; idx < (CFIndex)sizeof(__CFBitVectorBucket) * 2; idx++) { context->count += __CFNibbleBitCount[val & 0xF]; val = val >> 4; } return bucketValue; } CFIndex CFBitVectorGetCountOfBit(CFBitVectorRef bv, CFRange range, CFBit value) { struct _occursContext context; __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); if (0 == range.length) return 0; context.value = value; context.count = 0; __CFBitVectorInternalMap((CFMutableBitVectorRef)bv, range, (__CFInternalMapper)__CFBitVectorCountBits, &context); return context.count; } Boolean CFBitVectorContainsBit(CFBitVectorRef bv, CFRange range, CFBit value) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); return (CFBitVectorGetCountOfBit(bv, range, value) != 0) ? true : false; } CFBit CFBitVectorGetBitAtIndex(CFBitVectorRef bv, CFIndex idx) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); CFAssert2(0 <= idx && idx < __CFBitVectorCount(bv), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx); return __CFBitVectorBit(bv->_buckets, idx); } struct _getBitsContext { uint8_t *curByte; CFIndex initBits; /* Bits to extract off the front for the prev. byte */ CFIndex totalBits; /* This is for stopping at the end */ bool ignoreFirstInitBits; }; static __CFBitVectorBucket __CFBitVectorGetBits(__CFBitVectorBucket bucketValue, __CFBitVectorBucket bucketValueMask, void *ctx) { struct _getBitsContext *context = ctx; __CFBitVectorBucket val; CFIndex nBits; val = bucketValue & bucketValueMask; nBits = __CFMin(__CF_BITS_PER_BUCKET - context->initBits, context->totalBits); /* First initBits bits go in *curByte ... */ if (0 < context->initBits) { if (!context->ignoreFirstInitBits) { *context->curByte |= (uint8_t)(val >> (__CF_BITS_PER_BUCKET - context->initBits)); context->curByte++; context->totalBits -= context->initBits; context->ignoreFirstInitBits = false; } val <<= context->initBits; } /* ... then next groups of __CF_BITS_PER_BYTE go in *curByte ... */ while (__CF_BITS_PER_BYTE <= nBits) { *context->curByte = (uint8_t)(val >> (__CF_BITS_PER_BUCKET - __CF_BITS_PER_BYTE)); context->curByte++; context->totalBits -= context->initBits; nBits -= __CF_BITS_PER_BYTE; val <<= __CF_BITS_PER_BYTE; } /* ... then remaining bits go in *curByte */ if (0 < nBits) { *context->curByte = (uint8_t)(val >> (__CF_BITS_PER_BUCKET - __CF_BITS_PER_BYTE)); context->totalBits -= nBits; } return bucketValue; } void CFBitVectorGetBits(CFBitVectorRef bv, CFRange range, uint8_t *bytes) { struct _getBitsContext context; __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); if (0 == range.length) return; context.curByte = bytes; context.initBits = range.location & (__CF_BITS_PER_BUCKET - 1); context.totalBits = range.length; context.ignoreFirstInitBits = true; __CFBitVectorInternalMap((CFMutableBitVectorRef)bv, range, __CFBitVectorGetBits, &context); } CFIndex CFBitVectorGetFirstIndexOfBit(CFBitVectorRef bv, CFRange range, CFBit value) { CFIndex idx; __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); for (idx = 0; idx < range.length; idx++) { if (value == CFBitVectorGetBitAtIndex(bv, range.location + idx)) { return range.location + idx; } } return kCFNotFound; } CFIndex CFBitVectorGetLastIndexOfBit(CFBitVectorRef bv, CFRange range, CFBit value) { CFIndex idx; __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); for (idx = range.length; idx--;) { if (value == CFBitVectorGetBitAtIndex(bv, range.location + idx)) { return range.location + idx; } } return kCFNotFound; } static void __CFBitVectorGrow(CFMutableBitVectorRef bv, CFIndex numNewValues) { CFIndex oldCount = __CFBitVectorCount(bv); CFIndex capacity = __CFBitVectorRoundUpCapacity(oldCount + numNewValues); CFAllocatorRef allocator = CFGetAllocator(bv); __CFBitVectorSetCapacity(bv, capacity); __CFBitVectorSetNumBuckets(bv, __CFBitVectorNumBucketsForCapacity(capacity)); CF_WRITE_BARRIER_BASE_ASSIGN(allocator, bv, bv->_buckets, CFAllocatorReallocate(allocator, bv->_buckets, __CFBitVectorNumBuckets(bv) * sizeof(__CFBitVectorBucket), 0)); if (__CFOASafe) __CFSetLastAllocationEventName(bv->_buckets, "CFBitVector (store)"); if (NULL == bv->_buckets) HALT; } static __CFBitVectorBucket __CFBitVectorZeroBits(__CFBitVectorBucket bucketValue, __CFBitVectorBucket bucketValueMask, void *context) { return 0; } static __CFBitVectorBucket __CFBitVectorOneBits(__CFBitVectorBucket bucketValue, __CFBitVectorBucket bucketValueMask, void *context) { return ~(__CFBitVectorBucket)0; } void CFBitVectorSetCount(CFMutableBitVectorRef bv, CFIndex count) { CFIndex cnt; CFAssert1(__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable || __CFBitVectorMutableVariety(bv) == kCFBitVectorFixedMutable, __kCFLogAssertion, "%s(): bit vector is immutable", __PRETTY_FUNCTION__); cnt = __CFBitVectorCount(bv); switch (__CFBitVectorMutableVariety(bv)) { case kCFBitVectorMutable: if (cnt < count) { __CFBitVectorGrow(bv, count - cnt); } break; case kCFBitVectorFixedMutable: CFAssert1(count <= __CFBitVectorCapacity(bv), __kCFLogAssertion, "%s(): fixed-capacity bit vector is full", __PRETTY_FUNCTION__); break; } if (cnt < count) { CFRange range = CFRangeMake(cnt, count - cnt); __CFBitVectorInternalMap(bv, range, __CFBitVectorZeroBits, NULL); } __CFBitVectorSetNumBucketsUsed(bv, count / __CF_BITS_PER_BUCKET + 1); __CFBitVectorSetCount(bv, count); } void CFBitVectorFlipBitAtIndex(CFMutableBitVectorRef bv, CFIndex idx) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); CFAssert2(0 <= idx && idx < __CFBitVectorCount(bv), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx); CFAssert1(__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable || __CFBitVectorMutableVariety(bv) == kCFBitVectorFixedMutable, __kCFLogAssertion, "%s(): bit vector is immutable", __PRETTY_FUNCTION__); __CFFlipBitVectorBit(bv->_buckets, idx); } static __CFBitVectorBucket __CFBitVectorFlipBits(__CFBitVectorBucket bucketValue, __CFBitVectorBucket bucketValueMask, void *context) { return (~(__CFBitVectorBucket)0) ^ bucketValue; } void CFBitVectorFlipBits(CFMutableBitVectorRef bv, CFRange range) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); CFAssert1(__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable || __CFBitVectorMutableVariety(bv) == kCFBitVectorFixedMutable, __kCFLogAssertion, "%s(): bit vector is immutable", __PRETTY_FUNCTION__); if (0 == range.length) return; __CFBitVectorInternalMap(bv, range, __CFBitVectorFlipBits, NULL); } void CFBitVectorSetBitAtIndex(CFMutableBitVectorRef bv, CFIndex idx, CFBit value) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); CFAssert2(0 <= idx && idx < __CFBitVectorCount(bv), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx); CFAssert1(__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable || __CFBitVectorMutableVariety(bv) == kCFBitVectorFixedMutable, __kCFLogAssertion, "%s(): bit vector is immutable", __PRETTY_FUNCTION__); __CFSetBitVectorBit(bv->_buckets, idx, value); } void CFBitVectorSetBits(CFMutableBitVectorRef bv, CFRange range, CFBit value) { __CFGenericValidateType(bv, __kCFBitVectorTypeID); __CFBitVectorValidateRange(bv, range, __PRETTY_FUNCTION__); CFAssert1(__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable || __CFBitVectorMutableVariety(bv) == kCFBitVectorFixedMutable, __kCFLogAssertion, "%s(): bit vector is immutable", __PRETTY_FUNCTION__); if (0 == range.length) return; if (value) { __CFBitVectorInternalMap(bv, range, __CFBitVectorOneBits, NULL); } else { __CFBitVectorInternalMap(bv, range, __CFBitVectorZeroBits, NULL); } } void CFBitVectorSetAllBits(CFMutableBitVectorRef bv, CFBit value) { CFIndex nBuckets, leftover; __CFGenericValidateType(bv, __kCFBitVectorTypeID); CFAssert1(__CFBitVectorMutableVariety(bv) == kCFBitVectorMutable || __CFBitVectorMutableVariety(bv) == kCFBitVectorFixedMutable, __kCFLogAssertion, "%s(): bit vector is immutable", __PRETTY_FUNCTION__); nBuckets = __CFBitVectorCount(bv) / __CF_BITS_PER_BUCKET; leftover = __CFBitVectorCount(bv) - nBuckets * __CF_BITS_PER_BUCKET; if (0 < leftover) { CFRange range = CFRangeMake(nBuckets * __CF_BITS_PER_BUCKET, leftover); if (value) { __CFBitVectorInternalMap(bv, range, __CFBitVectorOneBits, NULL); } else { __CFBitVectorInternalMap(bv, range, __CFBitVectorZeroBits, NULL); } } memset(bv->_buckets, (value ? ~0 : 0), nBuckets); } #undef __CFBitVectorValidateRange