/* * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /*! * @header CNBPPlugin */ #ifndef _CNBPPlugin_ #define _CNBPPlugin_ #include "CNSLPlugin.h" #define kProtocolPrefixPlainStr "AppleTalk" #define kProtocolPrefixStr "/AppleTalk" #define kProtocolPrefixSlashStr "/AppleTalk/" #define kNoZoneLabel "*" #define kNBPThreadUSleepOnCount 25 // thread yield after reporting this number of items #define kNBPThreadUSleepInterval 2500 // number of microseconds to pause the thread #define kMaxZonesOnTryOne 1000 #define kMaxServicesOnTryOne 1000 class CNBPPlugin : public CNSLPlugin { public: CNBPPlugin ( void ); ~CNBPPlugin ( void ); virtual sInt32 InitPlugin ( void ); virtual sInt32 SetServerIdleRunLoopRef ( CFRunLoopRef idleRunLoopRef ); virtual Boolean PluginSupportsServiceType( const char* serviceType ); uInt32 fSignature; void SetLocalZone ( const char* zone ); const char* GetLocalZone ( void ) { return mLocalNodeString; } protected: virtual CFStringRef GetBundleIdentifier ( void ); virtual const char* GetProtocolPrefixString ( void ); // this is used for top of the node's path "NSL" virtual Boolean IsLocalNode ( const char *inNode ); virtual void NewNodeLookup ( void ); // this should fire off some threads in the subclass virtual void NewServiceLookup ( char* serviceType, CNSLDirNodeRep* nodeDirRep ); Boolean OKToSearchThisType ( char* serviceType ); virtual Boolean OKToOpenUnPublishedNode ( const char* parentNodeName ); private: char* mLocalNodeString; SCDynamicStoreRef mNBPSCRef; }; #endif