/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. * * IONetworkMedium.cpp * * HISTORY * */ #include #include #include #include #include #include #include #include //--------------------------------------------------------------------------- // OSMetaClass macros. #define super OSObject OSDefineMetaClassAndStructors( IONetworkMedium, OSObject ) OSMetaClassDefineReservedUnused( IONetworkMedium, 0); OSMetaClassDefineReservedUnused( IONetworkMedium, 1); OSMetaClassDefineReservedUnused( IONetworkMedium, 2); OSMetaClassDefineReservedUnused( IONetworkMedium, 3); //--------------------------------------------------------------------------- // Initialize an IONetworkMedium instance. // // type: The medium type, the fields are encoded with bits defined in // IONetworkMedium.h. // // speed: The maximum (or the only) link speed supported over this medium // in units of bits per second. // // flags: An optional flag for the medium object. // See IONetworkMedium.h for defined flags. // // index: An optional 32-bit index assigned by the caller. Drivers can use // this to store an index or a pointer to a media table inside the // driver, or it may map to a driver defined media type. // // name: An name to assign to this medium object. If 0, then a name // will be created based on the medium type given using nameForType(). // // Returns true on success, false otherwise. bool IONetworkMedium::init(IOMediumType type, UInt64 speed, UInt32 flags, UInt32 index, const char * name) { if ( super::init() == false ) return false; _type = type; _flags = flags; _speed = speed; _index = index; if (name) _name = OSSymbol::withCString(name); else _name = IONetworkMedium::nameForType(type); if (!_name) return false; return true; } //--------------------------------------------------------------------------- // Factory method which performs allocation and initialization // of an IONetworkMedium instance. // // Returns an IONetworkMedium instance on success, or 0 otherwise. IONetworkMedium * IONetworkMedium::medium(IOMediumType type, UInt64 speed, UInt32 flags, UInt32 index, const char * name) { IONetworkMedium * medium = new IONetworkMedium; if (medium && !medium->init(type, speed, flags, index, name)) { medium->release(); medium = 0; } return medium; } //--------------------------------------------------------------------------- // Free the IONetworkMedium instance. void IONetworkMedium::free() { if (_name) { _name->release(); _name = 0; } super::free(); } //--------------------------------------------------------------------------- // Return the assigned medium type. IOMediumType IONetworkMedium::getType() const { return _type; } //--------------------------------------------------------------------------- // Return the medium flags. UInt32 IONetworkMedium::getFlags() const { return _flags; } //--------------------------------------------------------------------------- // Return the maximum medium speed. UInt64 IONetworkMedium::getSpeed() const { return _speed; } //--------------------------------------------------------------------------- // Return the assigned index. UInt32 IONetworkMedium::getIndex() const { return _index; } //--------------------------------------------------------------------------- // Return the name for this instance. const OSSymbol * IONetworkMedium::getName() const { return _name; } //--------------------------------------------------------------------------- // Given a medium type, create an unique OSymbol name for the medium. // The caller is responsible for releasing the OSSymbol object returned. // // type: A medium type. See IONetworkMedium.h for type encoding. // // Returns an OSSymbol created based on the type provided. const OSSymbol * IONetworkMedium::nameForType(IOMediumType type) { char buffer[10]; sprintf(buffer, "%08lx", type); // Caller must remember to free the OSSymbol! // return OSSymbol::withCString(buffer); } //--------------------------------------------------------------------------- // Test for equality between two IONetworkMedium objects. // Two IONetworkMedium objects are considered equal if // they have similar properties assigned to them during initialization. // // medium: An IONetworkMedium to test against the IONetworkMedium // object being called. // // Returns true if equal, false otherwise. bool IONetworkMedium::isEqualTo(const IONetworkMedium * medium) const { return ( (medium->_name == _name) && (medium->_type == _type) && (medium->_flags == _flags) && (medium->_speed == _speed) && (medium->_index == _index) ); } //--------------------------------------------------------------------------- // Test for equality between a IONetworkMedium object and an OSObject. // The OSObject is considered equal to the IONetworkMedium object if the // OSObject is an IONetworkMedium, and they have similar properties assigned // to them during initialization. // // obj: An OSObject to test against the IONetworkMedium object being called. // // Returns true if equal, false otherwise. bool IONetworkMedium::isEqualTo(const OSMetaClassBase * obj) const { IONetworkMedium * medium; if ((medium = OSDynamicCast(IONetworkMedium, obj))) return isEqualTo(medium); else return false; } //--------------------------------------------------------------------------- // Create an OSData containing an IOMediumDescriptor structure (not copied), // and ask the OSData to serialize. // // s: An OSSerialize object to handle the serialization. // // Returns true on success, false otherwise. static bool addNumberToDict(OSDictionary * dict, const char * key, UInt32 val, UInt32 bits = 32) { OSNumber * num = OSNumber::withNumber(val, bits); bool ret; if ( num == 0 ) return false; ret = dict->setObject( key, num ); num->release(); return ret; } bool IONetworkMedium::serialize(OSSerialize * s) const { bool ret; OSDictionary * dict; dict = OSDictionary::withCapacity(4); if ( dict == 0 ) return false; addNumberToDict(dict, kIOMediumType, getType()); addNumberToDict(dict, kIOMediumSpeed, getSpeed(), 64); addNumberToDict(dict, kIOMediumIndex, getIndex()); addNumberToDict(dict, kIOMediumFlags, getFlags()); ret = dict->serialize(s); dict->release(); return ret; } //--------------------------------------------------------------------------- // A helper function to add an IONetworkMedium object to a given dictionary. // The name of the medium is used as the key for the new dictionary entry. // // dict: An OSDictionary object where the medium object should be added to. // medium: The IONetworkMedium object to add to the dictionary. // // Returns true on success, false otherwise. bool IONetworkMedium::addMedium(OSDictionary * dict, const IONetworkMedium * medium) { // Arguments type checking. // if (!OSDynamicCast(OSDictionary, dict) || !OSDynamicCast(IONetworkMedium, medium)) return false; return dict->setObject(medium->getName(), medium); } //--------------------------------------------------------------------------- // A helper function to remove an entry in a dictionary with a key that // matches the name of the IONetworkMedium object provided. // // dict: An OSDictionary object where the medium object should be removed // from. // medium: The name of this medium object is used as the removal key. void IONetworkMedium::removeMedium(OSDictionary * dict, const IONetworkMedium * medium) { // Arguments type checking. // if (!OSDynamicCast(OSDictionary, dict) || !OSDynamicCast(IONetworkMedium, medium)) return; dict->removeObject(medium->getName()); } //--------------------------------------------------------------------------- // Iterate through a dictionary and return an IONetworkMedium entry that // satisfies the matching criteria. Returns 0 if there is no match. IONetworkMedium * IONetworkMedium::getMediumWithType( const OSDictionary * dict, IOMediumType type, IOMediumType mask) { OSCollectionIterator * iter; OSSymbol * key; IONetworkMedium * medium; IONetworkMedium * match = 0; if (!dict) return 0; // Shouldn't withCollection take an (const OSDictionary *) argument? iter = OSCollectionIterator::withCollection((OSDictionary *) dict); if (!iter) return 0; while ( (key = (OSSymbol *) iter->getNextObject()) ) { medium = OSDynamicCast(IONetworkMedium, dict->getObject(key)); if (medium == 0) continue; if ( ( (medium->getType() ^ type) & ~mask) == 0 ) { match = medium; break; } } iter->release(); return match; } IONetworkMedium * IONetworkMedium::getMediumWithIndex( const OSDictionary * dict, UInt32 index, UInt32 mask) { OSCollectionIterator * iter; OSSymbol * key; IONetworkMedium * medium; IONetworkMedium * match = 0; if (!dict) return 0; // Shouldn't withCollection take an (const OSDictionary *) argument? iter = OSCollectionIterator::withCollection((OSDictionary *) dict); if (!iter) return 0; while ( (key = (OSSymbol *) iter->getNextObject()) ) { medium = OSDynamicCast(IONetworkMedium, dict->getObject(key)); if (medium == 0) continue; if ( ( (medium->getIndex() ^ index) & ~mask) == 0 ) { match = medium; break; } } iter->release(); return match; }