// -*- c-basic-offset: 2 -*- /* * This file is part of the KDE libraries * Copyright (C) 2004 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #include "protected_values.h" #include "simple_number.h" namespace KJS { const int _minTableSize = 64; ProtectedValues::KeyValue *ProtectedValues::_table; int ProtectedValues::_tableSize; int ProtectedValues::_tableSizeMask; int ProtectedValues::_keyCount; int ProtectedValues::getProtectCount(ValueImp *k) { if (!_table) return 0; if (SimpleNumber::is(k)) return 0; unsigned hash = computeHash(k); int i = hash & _tableSizeMask; #if DUMP_STATISTICS ++numProbes; numCollisions += _table[i].key && _table[i].key != k; #endif while (ValueImp *key = _table[i].key) { if (key == k) { return _table[i].value; } i = (i + 1) & _tableSizeMask; } return 0; } void ProtectedValues::increaseProtectCount(ValueImp *k) { assert(k); if (SimpleNumber::is(k)) return; if (!_table) expand(); unsigned hash = computeHash(k); int i = hash & _tableSizeMask; #if DUMP_STATISTICS ++numProbes; numCollisions += _table[i].key && _table[i].key != k; #endif while (ValueImp *key = _table[i].key) { if (key == k) { _table[i].value++; return; } i = (i + 1) & _tableSizeMask; } _table[i].key = k; _table[i].value = 1; ++_keyCount; if (_keyCount * 2 >= _tableSize) expand(); } inline void ProtectedValues::insert(ValueImp *k, int v) { unsigned hash = computeHash(k); int i = hash & _tableSizeMask; #if DUMP_STATISTICS ++numProbes; numCollisions += _table[i] != 0; #endif while (_table[i].key) i = (i + 1) & _tableSizeMask; _table[i].key = k; _table[i].value = v; } void ProtectedValues::decreaseProtectCount(ValueImp *k) { assert(k); if (SimpleNumber::is(k)) return; unsigned hash = computeHash(k); ValueImp *key; int i = hash & _tableSizeMask; #if DUMP_STATISTICS ++numProbes; numCollisions += _table[i].key && _table[i].key == k; #endif while ((key = _table[i].key)) { if (key == k) break; i = (i + 1) & _tableSizeMask; } if (!key) return; _table[i].value--; if (_table[i].value != 0) return; _table[i].key = 0; --_keyCount; if (_keyCount * 6 < _tableSize && _tableSize > _minTableSize) { shrink(); return; } // Reinsert all the items to the right in the same cluster. while (1) { i = (i + 1) & _tableSizeMask; key = _table[i].key; int value = _table[i].value; if (!key) break; _table[i].key = 0; _table[i].value = 0; insert(key, value); } } void ProtectedValues::expand() { rehash(_tableSize == 0 ? _minTableSize : _tableSize * 2); } void ProtectedValues::shrink() { rehash(_tableSize / 2); } void ProtectedValues::rehash(int newTableSize) { int oldTableSize = _tableSize; KeyValue *oldTable = _table; _tableSize = newTableSize; _tableSizeMask = newTableSize - 1; _table = (KeyValue *)calloc(newTableSize, sizeof(KeyValue)); for (int i = 0; i != oldTableSize; ++i) if (oldTable[i].key) insert(oldTable[i].key, oldTable[i].value); free(oldTable); } // Golden ratio - arbitrary start value to avoid mapping all 0's to all 0's // or anything like that. const unsigned PHI = 0x9e3779b9U; template static unsigned hash(ValueImp *pointer); template <> static inline unsigned hash<4>(ValueImp *pointer) { int a = (int)PHI; int b = (int)pointer; int c = 0; a -= b; a -= c; a ^= (c>>13); b -= c; b -= a; b ^= (a<<8); c -= a; c -= b; c ^= (b>>13); a -= b; a -= c; a ^= (c>>12); b -= c; b -= a; b ^= (a<<16); c -= a; c -= b; c ^= (b>>5); a -= b; a -= c; a ^= (c>>3); b -= c; b -= a; b ^= (a<<10); c -= a; c -= b; c ^= (b>>15); return (unsigned)c; } template <> static inline unsigned hash<8>(ValueImp *pointer) { int a = (int)PHI; int b = (int)(long)pointer; int c = (int)(((long)pointer >> 16) >> 16); a -= b; a -= c; a ^= (c>>13); b -= c; b -= a; b ^= (a<<8); c -= a; c -= b; c ^= (b>>13); a -= b; a -= c; a ^= (c>>12); b -= c; b -= a; b ^= (a<<16); c -= a; c -= b; c ^= (b>>5); a -= b; a -= c; a ^= (c>>3); b -= c; b -= a; b ^= (a<<10); c -= a; c -= b; c ^= (b>>15); return (unsigned)c; } // This hash algorithm comes from: // http://burtleburtle.net/bob/hash/hashfaq.html // http://burtleburtle.net/bob/hash/doobs.html unsigned ProtectedValues::computeHash(ValueImp *pointer) { return hash(pointer); } } // namespace