/*============================================================================= CABufferList.h $Log: CABufferList.h,v $ Revision 1.30 2005/01/05 23:56:54 dwyatt satisfy gcc 4 (SDK) Revision 1.29 2004/08/24 00:23:22 bills fix warnings Revision 1.28 2004/08/23 19:20:20 jcm10 clean up after the Windows changes Revision 1.27 2004/08/23 19:07:11 dwyatt fix operator delete Revision 1.26 2004/08/23 06:23:25 jcm10 make it build on Windows Revision 1.25 2004/03/15 22:56:34 dwyatt cleanup, lose changes made for benefit of CAAudioUnit, remove unimplemented "use external buffer" stuff Revision 1.24 2003/12/16 20:14:44 dwyatt Windows compile Revision 1.23 2003/12/04 22:55:20 luke add PrepareBuffer() function & make prepareXXX() args frames, not bytes Revision 1.22 2003/12/03 23:14:18 bills change prepare NULL buffer list to return a pointer not a reference Revision 1.21 2003/12/02 20:51:34 luke add PrepareNullBuffer (from AUBuffer) for CAAudioUnit's benefit Revision 1.20 2003/11/22 00:04:13 dwyatt fix flat header include Revision 1.19 2003/11/20 22:56:53 dwyatt __COREAUDIO_USE_FLAT_INCLUDES__ Revision 1.18 2003/08/02 00:26:40 dwyatt revamp print Revision 1.17 2003/07/17 18:50:24 dwyatt allow 0 channels per buffer in constructor, to prevent massive debug spew when AudioFormat makes converters Revision 1.16 2003/06/18 22:56:25 asynth advance buffer pointer dec mDataByteSize Revision 1.15 2003/04/23 22:33:13 dwyatt more fallout of class merge Revision 1.14 2003/04/09 23:20:38 asynth remove printfs Revision 1.13 2003/04/08 21:49:57 asynth FillBufferFromInputProc was copying memory that had just been freed it in a certain case. Revision 1.12 2003/04/03 01:36:15 asynth AudioConverterReset needs to release buffers Revision 1.11 2003/04/03 00:12:41 asynth add SameDataAs Revision 1.10 2002/06/13 08:01:33 dwyatt fix bug in operator new fix Revision 1.9 2002/06/11 02:23:01 dwyatt make latest gcc3 happy - no offsetof in C++ class Revision 1.8 2002/06/06 01:34:24 dwyatt moved from Public/VLBufferList.h Revision 1.7 2002/05/20 05:15:56 dwyatt DeallocateBuffers now correctly clears mDataByteSize, used by AllocateBuffers to decide whether to reallocate Revision 1.6 2002/05/20 02:17:26 dwyatt add SetToZeroes method Revision 1.5 2002/05/13 13:04:34 dwyatt ACStreamDescription => CAStreamBasicDescription, now in separate file Revision 1.4 2002/04/30 01:20:48 dwyatt add utility methods to CAStreamBasicDescription Revision 1.3 2002/04/25 04:43:46 dwyatt fix bug in check in constructor Revision 1.2 2002/04/23 00:57:41 jcm10 defined an external reference to the CAShow thingy so it could build Revision 1.1 2002/04/17 18:02:19 dwyatt initial checkin created 11 Apr 2002, 00:08, Doug Wyatt Copyright (c) 2002 Apple Computer, Inc. All Rights Reserved $NoKeywords: $ =============================================================================*/ #ifndef __CABufferList_h__ #define __CABufferList_h__ #include #include "CAStreamBasicDescription.h" #if !defined(__COREAUDIO_USE_FLAT_INCLUDES__) #include #else #include #endif extern "C" void CAShowAudioBufferList(const AudioBufferList *abl, int framesToPrint, int wordSize); // wordSize: 0 = float32, else integer word size, negative if little-endian /* ____________________________________________________________________________ // CABufferList - variable length buffer list This class is designed for use in non-simplistic cases. For AudioUnits, AUBufferList is preferred. CABufferList can be used in one of two ways: - as mutable pointers into non-owned memory - as an immutable array of buffers (owns its own memory). All buffers are assumed to have the same format (number of channels, word size), so that we can assume their mDataByteSizes are all the same. ____________________________________________________________________________ */ class CABufferList { public: void * operator new(size_t /*size*/, int nBuffers) { return ::operator new(sizeof(CABufferList) + (nBuffers-1) * sizeof(AudioBuffer)); } static CABufferList * New(const char *name, const CAStreamBasicDescription &format) { UInt32 numBuffers = format.NumberChannelStreams(), channelsPerBuffer = format.NumberInterleavedChannels(); return new(numBuffers) CABufferList(name, numBuffers, channelsPerBuffer); } protected: CABufferList(const char *name, UInt32 numBuffers, UInt32 channelsPerBuffer) : mName(name), mBufferMemory(NULL) { check(numBuffers > 0 /*&& channelsPerBuffer > 0*/); mNumberBuffers = numBuffers; AudioBuffer *buf = mBuffers; for (UInt32 i = mNumberBuffers; i--; ++buf) { buf->mNumberChannels = channelsPerBuffer; buf->mDataByteSize = 0; buf->mData = NULL; } } public: ~CABufferList() { if (mBufferMemory) delete[] mBufferMemory; } const char * Name() { return mName; } const AudioBufferList & GetBufferList() const { return *(AudioBufferList *)&mNumberBuffers; } AudioBufferList & GetModifiableBufferList() { VerifyNotTrashingOwnedBuffer(); return _GetBufferList(); } UInt32 GetNumBytes() const { return mBuffers[0].mDataByteSize; } void SetBytes(UInt32 nBytes, void *data) { VerifyNotTrashingOwnedBuffer(); check(mNumberBuffers == 1); mBuffers[0].mDataByteSize = nBytes; mBuffers[0].mData = data; } void CopyAllFrom(CABufferList *srcbl, CABufferList *ptrbl) // copies bytes from srcbl // make ptrbl reflect the length copied // note that srcbl may be same as ptrbl! { // Note that this buffer *can* own memory and its pointers/lengths are not // altered; only its buffer contents, which are copied from srcbl. // The pointers/lengths in ptrbl are updated to reflect the addresses/lengths // of the copied data, and srcbl's contents are consumed. ptrbl->VerifyNotTrashingOwnedBuffer(); UInt32 nBytes = srcbl->GetNumBytes(); AudioBuffer *mybuf = mBuffers, *srcbuf = srcbl->mBuffers, *ptrbuf = ptrbl->mBuffers; for (UInt32 i = mNumberBuffers; i--; ++mybuf, ++srcbuf, ++ptrbuf) { memmove(mybuf->mData, srcbuf->mData, srcbuf->mDataByteSize); ptrbuf->mData = mybuf->mData; ptrbuf->mDataByteSize = srcbuf->mDataByteSize; } if (srcbl != ptrbl) srcbl->BytesConsumed(nBytes); } void AppendFrom(CABufferList *blp, UInt32 nBytes) { VerifyNotTrashingOwnedBuffer(); AudioBuffer *mybuf = mBuffers, *srcbuf = blp->mBuffers; for (UInt32 i = mNumberBuffers; i--; ++mybuf, ++srcbuf) { check(nBytes <= srcbuf->mDataByteSize); memcpy((Byte *)mybuf->mData + mybuf->mDataByteSize, srcbuf->mData, nBytes); mybuf->mDataByteSize += nBytes; } blp->BytesConsumed(nBytes); } void PadWithZeroes(UInt32 desiredBufferSize) // for cases where an algorithm (e.g. SRC) requires some // padding to create silence following end-of-file { VerifyNotTrashingOwnedBuffer(); if (GetNumBytes() > desiredBufferSize) return; AudioBuffer *buf = mBuffers; for (UInt32 i = mNumberBuffers; i--; ++buf) { memset((Byte *)buf->mData + buf->mDataByteSize, 0, desiredBufferSize - buf->mDataByteSize); buf->mDataByteSize = desiredBufferSize; } } void SetToZeroes(UInt32 nBytes) { VerifyNotTrashingOwnedBuffer(); AudioBuffer *buf = mBuffers; for (UInt32 i = mNumberBuffers; i--; ++buf) { memset((Byte *)buf->mData, 0, nBytes); buf->mDataByteSize = nBytes; } } void Reset() { DeallocateBuffers(); } Boolean SameDataAs(const CABufferList* anotherBufferList) { // check to see if two buffer lists point to the same memory. if (mNumberBuffers != anotherBufferList->mNumberBuffers) return false; for (UInt32 i = 0; i < mNumberBuffers; ++i) { if (mBuffers[i].mData != anotherBufferList->mBuffers[i].mData) return false; } return true; } void BytesConsumed(UInt32 nBytes) // advance buffer pointers, decrease buffer sizes { VerifyNotTrashingOwnedBuffer(); AudioBuffer *buf = mBuffers; for (UInt32 i = mNumberBuffers; i--; ++buf) { check(nBytes <= buf->mDataByteSize); buf->mData = (Byte *)buf->mData + nBytes; buf->mDataByteSize -= nBytes; } } void SetFrom(const AudioBufferList *abl) { VerifyNotTrashingOwnedBuffer(); memcpy(&_GetBufferList(), abl, (char *)&abl->mBuffers[abl->mNumberBuffers] - (char *)abl); } void SetFrom(const CABufferList *blp) { SetFrom(&blp->GetBufferList()); } void SetFrom(const AudioBufferList *abl, UInt32 nBytes) { VerifyNotTrashingOwnedBuffer(); AudioBuffer *mybuf = mBuffers; const AudioBuffer *srcbuf = abl->mBuffers; for (UInt32 i = mNumberBuffers; i--; ++mybuf, ++srcbuf) { mybuf->mNumberChannels = srcbuf->mNumberChannels; mybuf->mDataByteSize = nBytes; mybuf->mData = srcbuf->mData; } } void SetFrom(const CABufferList *blp, UInt32 nBytes) { SetFrom(&blp->GetBufferList(), nBytes); } AudioBufferList * ToAudioBufferList(AudioBufferList *abl) const { memcpy(abl, &GetBufferList(), (char *)&abl->mBuffers[mNumberBuffers] - (char *)abl); return abl; } void AllocateBuffers(UInt32 nBytes); void AllocateBuffersAndCopyFrom(UInt32 nBytes, CABufferList *inCopyFromList, CABufferList *inSetPtrList); void DeallocateBuffers(); void UseExternalBuffer(Byte *ptr, UInt32 nBytes); void AdvanceBufferPointers(UInt32 nBytes) // this is for bufferlists that function simply as // an array of pointers into another bufferlist, being advanced, // as in RenderOutput implementations { VerifyNotTrashingOwnedBuffer(); AudioBuffer *buf = mBuffers; for (UInt32 i = mNumberBuffers; i--; ++buf) { buf->mData = (Byte *)buf->mData + nBytes; buf->mDataByteSize -= nBytes; } } void SetNumBytes(UInt32 nBytes) { VerifyNotTrashingOwnedBuffer(); AudioBuffer *buf = mBuffers; for (UInt32 i = mNumberBuffers; i--; ++buf) buf->mDataByteSize = nBytes; } void Print(const char *label=NULL, int nframes=0, int wordSize=0) const { if (label == NULL) label = mName; printf("%s - ", label); CAShowAudioBufferList(&GetBufferList(), nframes, wordSize); if (mBufferMemory) printf(" owned memory @ 0x%p:\n", mBufferMemory); } protected: AudioBufferList & _GetBufferList() { return *(AudioBufferList *)&mNumberBuffers; } // use with care // if we make this public, then we lose ability to call VerifyNotTrashingOwnedBuffer void VerifyNotTrashingOwnedBuffer() { // This needs to be called from places where we are modifying the buffer list. // It's an error to modify the buffer pointers or lengths if we own the buffer memory. check(mBufferMemory == NULL); } const char * mName; // for debugging Byte * mBufferMemory; // the rest must exactly mirror the structure of AudioBufferList UInt32 mNumberBuffers; AudioBuffer mBuffers[1]; }; #endif // __CABufferList_h__