/* * Copyright (c) 2003 Apple Computer, Inc. All Rights Reserved. * * The contents of this file constitute Original Code as defined in and are * subject to the Apple Public Source License Version 1.2 (the 'License'). * You may not use this file except in compliance with the License. Please obtain * a copy of the License at http://www.apple.com/publicsource and read it before * using this file. * * This Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the * specific language governing rights and limitations under the License. */ #include "dictionary.h" #include namespace Security { CssmData NameValuePair::CloneData (const CssmData &value) { void* clonedData = (void*) new unsigned char [value.length ()]; memcpy (clonedData, value.data (), value.length ()); return CssmData (clonedData, value.length ()); } NameValuePair::NameValuePair (uint32 name, const CssmData &value) : mName (name), mValue (CloneData (value)) { } NameValuePair::NameValuePair (const CssmData &data) { // the first four bytes are the name unsigned char* finger = (unsigned char*) data.data (); mName = 0; unsigned int i; for (i = 0; i < sizeof (uint32); ++i) { mName = (mName << 8) | *finger++; } // the next four bytes are the length uint32 length = 0; for (i = 0; i < sizeof (uint32); ++i) { length = (length << 8) | *finger++; } // what's left is the data mValue = CloneData (CssmData (finger, length)); } NameValuePair::~NameValuePair () { delete (unsigned char*) mValue.data (); } void NameValuePair::Export (CssmData &data) const { // export the data in the format name length data uint32 outSize = 2 * sizeof (uint32) + mValue.length (); unsigned char* d = new unsigned char [outSize]; unsigned char* finger = d; // export the name uint32 intBuffer = mName; int i; for (i = sizeof (uint32) - 1; i >= 0; --i) { finger[i] = intBuffer & 0xFF; intBuffer >>= 8; } // export the length finger += sizeof (uint32); intBuffer = mValue.length (); for (i = sizeof (uint32) - 1; i >= 0; --i) { finger[i] = intBuffer & 0xFF; intBuffer >>= 8; } // export the data finger += sizeof (uint32); memcpy (finger, mValue.data (), mValue.length ()); data = CssmData (d, outSize); } NameValueDictionary::NameValueDictionary () { } NameValueDictionary::~NameValueDictionary () { // to prevent leaks, delete all members of the vector int i = mVector.size (); while (i > 0) { delete mVector[--i]; mVector.erase (mVector.begin () + i); } } NameValueDictionary::NameValueDictionary (const CssmData &data) { // reconstruct a name value dictionary from a series of exported NameValuePair blobs unsigned char* finger = (unsigned char*) data.data (); unsigned char* target = finger + data.length (); do { // compute the length of data blob unsigned int i; uint32 length = 0; for (i = sizeof (uint32); i < 2 * sizeof (uint32); ++i) { length = (length << 8) | finger[i]; } // add the length of the "header" length += 2 * sizeof (uint32); Insert (new NameValuePair (CssmData (finger, length))); // skip to the next data finger += length; } while (finger < target); } void NameValueDictionary::Insert (NameValuePair* pair) { mVector.push_back (pair); } void NameValueDictionary::RemoveByName (uint32 name) { int which = FindPositionByName (name); if (which != -1) { NameValuePair* nvp = mVector[which]; mVector.erase (mVector.begin () + which); delete nvp; } } int NameValueDictionary::FindPositionByName (uint32 name) const { int target = CountElements (); int i; for (i = 0; i < target; ++i) { if (mVector[i]->Name () == name) { return i; } } return -1; } const NameValuePair* NameValueDictionary::FindByName (uint32 name) const { int which = FindPositionByName (name); return which == -1 ? NULL : mVector[which]; } int NameValueDictionary::CountElements () const { return mVector.size (); } const NameValuePair* NameValueDictionary::GetElement (int which) { return mVector[which]; } void NameValueDictionary::Export (CssmData &outData) { // get each element in the dictionary, and add it to the data blob int i; uint32 length = 0; unsigned char* data = 0; for (i = 0; i < CountElements (); ++i) { CssmData exportedData; const NameValuePair *nvp = GetElement (i); nvp->Export (exportedData); uint32 oldLength = length; length += exportedData.length (); data = (unsigned char*) realloc (data, length); memcpy (data + oldLength, exportedData.data (), exportedData.length ()); delete (unsigned char*) exportedData.data (); } outData = CssmData (data, length); } void NameValueDictionary::MakeNameValueDictionaryFromDLDbIdentifier (const DLDbIdentifier &identifier, NameValueDictionary &nvd) { // get the subserviceID const CssmSubserviceUid &ssuid = identifier.ssuid (); const CSSM_SUBSERVICE_UID* baseID = &ssuid; nvd.Insert (new NameValuePair (SSUID_KEY, CssmData ((void*) (baseID), sizeof (CSSM_SUBSERVICE_UID)))); // get the name const char* dbName = identifier.dbName (); nvd.Insert (new NameValuePair (DB_NAME, CssmData ((void*) (dbName), strlen (dbName) + 1))); // get the net address const CSSM_NET_ADDRESS* add = identifier.dbLocation (); if (add != NULL) { nvd.Insert (new NameValuePair (DB_LOCATION, CssmData ((void*) add, sizeof (CSSM_NET_ADDRESS)))); } } DLDbIdentifier NameValueDictionary::MakeDLDbIdentifierFromNameValueDictionary (const NameValueDictionary &nvd) { CSSM_SUBSERVICE_UID* uid = (CSSM_SUBSERVICE_UID*) nvd.FindByName (SSUID_KEY)->Value ().data (); char* name = (char*) nvd.FindByName (DB_NAME)->Value ().data (); const NameValuePair* nvp = nvd.FindByName (DB_LOCATION); CSSM_NET_ADDRESS* address = nvp ? (CSSM_NET_ADDRESS*) nvp->Value ().data () : NULL; return DLDbIdentifier (*uid, name, address); } }; // end Security namespace