/* * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved. * * The contents of this file constitute Original Code as defined in and are * subject to the Apple Public Source License Version 1.2 (the 'License'). * You may not use this file except in compliance with the License. Please obtain * a copy of the License at http://www.apple.com/publicsource and read it before * using this file. * * This Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the * specific language governing rights and limitations under the License. */ // // ssclient - SecurityServer client interface library // #include "sstransit.h" #include #include using MachPlusPlus::check; using MachPlusPlus::Bootstrap; using CodeSigning::OSXCode; namespace Security { namespace SecurityServer { // // Static callback stuff // ClientSession::DidChangeKeyAclCallback *ClientSession::mCallback = NULL; void *ClientSession::mCallbackContext = NULL; // // The process-global object // UnixPlusPlus::StaticForkMonitor ClientSession::mHasForked; ModuleNexus ClientSession::mGlobal; bool ClientSession::mSetupSession; const char *ClientSession::mContactName; // // Construct a client session // ClientSession::ClientSession(CssmAllocator &std, CssmAllocator &rtn) : internalAllocator(std), returnAllocator(rtn) { } // // Destroy a session // ClientSession::~ClientSession() { } void ClientSession::registerForAclEdits(DidChangeKeyAclCallback *callback, void *context) { mCallback = callback; mCallbackContext = context; } // // Activate a client session: This connects to the SecurityServer and executes // application authentication // void ClientSession::activate() { // Guard against fork-without-exec. If we are the child of a fork // (that has not exec'ed), our apparent connection to SecurityServer // is just a mirage, and we better reset it. if (mHasForked()) { secdebug("SSclnt", "process has forked (now pid=%d) - resetting connection object", getpid()); mGlobal.reset(); } // now pick up the (new or existing) connection state Global &global = mGlobal(); Thread &thread = global.thread(); if (!thread) { // first time for this thread - use abbreviated registration IPCN(ucsp_client_setupThread(UCSP_ARGS, mach_task_self())); thread.registered = true; global.serverPort.requestNotify(thread.replyPort, MACH_NOTIFY_DEAD_NAME, true); secdebug("SSclnt", "Thread registered with %s", mContactName); } } // // The contactName method allows the caller to explicitly override the bootstrap // name under which SecurityServer is located. Use this only with great caution, // and probably only for debugging. // Note that no explicit locking is done here. It is the caller's responsibility // to make sure this is called from thread-safe context before the real dance begins. // void ClientSession::contactName(const char *name) { mContactName = name; } const char *ClientSession::contactName() const { return mContactName; } // // Construct the process-global state object. // The ModuleNexus construction magic will ensure that this happens uniquely // even if the face of multithreaded attack. // Do note that the mSetupSession (session creation) case is gated by a global flag, // and it's the caller's responsibility not to multithread-race it. // ClientSession::Global::Global() { // find server port IFDEBUG(if (!mContactName) mContactName = getenv(SECURITYSERVER_BOOTSTRAP_ENV)); if (!mContactName) mContactName = SECURITYSERVER_BOOTSTRAP_NAME; secdebug("SSclnt", "Locating %s", mContactName); serverPort = Bootstrap().lookup(mContactName); secdebug("SSclnt", "contacting %s at port %d", mContactName, serverPort.port()); // send identification/setup message string extForm; try { myself = OSXCode::main(); extForm = myself->encode(); secdebug("SSclnt", "my OSXCode extForm=%s", extForm.c_str()); } catch (...) { // leave extForm empty secdebug("SSclnt", "failed to obtain my own OSXCode"); } ClientSetupInfo info = { SSPROTOVERSION }; // cannot use UCSP_ARGS here because it uses mGlobal() -> deadlock Thread &thread = this->thread(); if (mSetupSession) { secdebug("SSclnt", "sending session setup request"); mSetupSession = false; IPCN(ucsp_client_setupNew(serverPort, thread.replyPort, &rcode, mach_task_self(), info, extForm.c_str(), &serverPort.port())); secdebug("SSclnt", "new session server port is %d", serverPort.port()); } else { IPCN(ucsp_client_setup(serverPort, thread.replyPort, &rcode, mach_task_self(), info, extForm.c_str())); } thread.registered = true; // as a side-effect of setup call above serverPort.requestNotify(thread.replyPort, MACH_NOTIFY_DEAD_NAME, true); secdebug("SSclnt", "contact with %s established", mContactName); } // // Terminate a session. This is called by the session destructor, or explicitly. // void ClientSession::terminate() { // currently defunct secdebug("SSclnt", "ClientSession::terminate() call ignored"); } void ClientSession::addApplicationAclSubject(KeyHandle key, CSSM_ACL_AUTHORIZATION_TAG tag) { /* Notify our client if they are interested. */ if (mCallback && mCallbackContext) { secdebug("keyacl", "ClientSession::addApplicationAclSubject(keyHandle: %lu tag: %lu)", key, tag); mCallback(mCallbackContext, *this, key, tag); } else secdebug("keyacl", "ClientSession::addApplicationAclSubject() with NULL mCallback"); } } // end namespace SecurityServer } // end namespace Security