/* * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved. * * The contents of this file constitute Original Code as defined in and are * subject to the Apple Public Source License Version 1.2 (the 'License'). * You may not use this file except in compliance with the License. Please obtain * a copy of the License at http://www.apple.com/publicsource and read it before * using this file. * * This Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the * specific language governing rights and limitations under the License. */ /* * rc4Context.h - glue between BlockCrytpor and ssleay RC4 implementation * Written by Doug Mitchell 4/3/2001 */ #ifndef _RC4_CONTEXT_H_ #define _RC4_CONTEXT_H_ #include "AppleCSPContext.h" #include #include class RC4Context : public AppleCSPContext { public: RC4Context(AppleCSPSession &session) : AppleCSPContext(session) { } ~RC4Context(); // called by CSPFullPluginSession void init( const Context &context, bool encoding = true); void update( void *inp, size_t &inSize, // in/out void *outp, size_t &outSize); // in/out void final( CssmData &out); size_t inputSize( size_t outSize); // input for given output size size_t outputSize( bool final = false, size_t inSize = 0); // output for given input size void minimumProgress( size_t &in, size_t &out); // minimum progress chunks private: RC4_KEY rc4Key; }; /* RC4Context */ #endif //_RC4_CONTEXT_H_