/* * This file is part of the DOM implementation for KDE. * * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #ifndef RENDERTEXT_H #define RENDERTEXT_H #include "dom/dom_string.h" #include "xml/dom_stringimpl.h" #include "xml/dom_textimpl.h" #include "rendering/render_object.h" #include "rendering/render_flow.h" #include #include class QPainter; class QFontMetrics; namespace khtml { class RenderText; class RenderStyle; class InlineTextBox : public InlineBox { public: InlineTextBox(RenderObject* obj) :InlineBox(obj) { m_start = 0; m_len = 0; m_reversed = false; m_toAdd = 0; } void detach(RenderArena* arena); // Overloaded new operator. Derived classes must override operator new // in order to allocate out of the RenderArena. void* operator new(size_t sz, RenderArena* renderArena) throw(); // Overridden to prevent the normal delete from being called. void operator delete(void* ptr, size_t sz); private: // The normal operator new is disallowed. void* operator new(size_t sz) throw(); public: void setSpaceAdd(int add) { m_width -= m_toAdd; m_toAdd = add; m_width += m_toAdd; } int spaceAdd() { return m_toAdd; } virtual bool isInlineTextBox() { return true; } void paintDecoration( QPainter *pt, int _tx, int _ty, int decoration); void paintSelection(const Font *f, RenderText *text, QPainter *p, RenderStyle* style, int tx, int ty, int startPos, int endPos); // Return before, after (offset set to max), or inside the text, at @p offset FindSelectionResult checkSelectionPoint(int _x, int _y, int _tx, int _ty, const Font *f, RenderText *text, int & offset, short lineheight); /** * if this text run was rendered @ref _ty pixels below the upper edge * of a view, would the @ref _y -coordinate be inside the vertical range * of this object's representation? */ bool checkVerticalPoint(int _y, int _ty, int _h) { if((_ty + m_y > _y + _h) || (_ty + m_y + m_baseline + height() < _y)) return false; return true; } int m_start; unsigned short m_len; bool m_reversed : 1; int m_toAdd : 14; // for justified text private: // this is just for QVector::bsearch. Don't use it otherwise InlineTextBox(int _x, int _y) :InlineBox(0) { m_x = _x; m_y = _y; m_reversed = false; }; friend class RenderText; }; class InlineTextBoxArray : public QPtrVector { public: InlineTextBoxArray(); InlineTextBox* first(); int findFirstMatching( Item ) const; virtual int compareItems( Item, Item ); }; class RenderText : public RenderObject { friend class InlineTextBox; public: RenderText(DOM::NodeImpl* node, DOM::DOMStringImpl *_str); virtual ~RenderText(); virtual bool isTextFragment() const; virtual DOM::DOMStringImpl* originalString() const; virtual const char *renderName() const { return "RenderText"; } virtual void setStyle(RenderStyle *style); virtual void paint(QPainter *, int x, int y, int w, int h, int tx, int ty, PaintAction paintAction); virtual void paintObject(QPainter *, int x, int y, int w, int h, int tx, int ty, PaintAction paintAction); void deleteRuns(); virtual void detach(); DOM::DOMString data() const { return str; } DOM::DOMStringImpl *string() const { return str; } virtual InlineBox* createInlineBox(bool,bool); virtual void layout() {assert(false);} virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, HitTestAction hitTestAction = HitTestAll, bool inside=false); virtual void absoluteRects(QValueList& rects, int _tx, int _ty); // Return before, after (offset set to max), or inside the text, at @p offset virtual FindSelectionResult checkSelectionPointIgnoringContinuations (int _x, int _y, int _tx, int _ty, DOM::NodeImpl*& node, int & offset); unsigned int length() const { return str->l; } QChar *text() const { return str->s; } unsigned int stringLength() const { return str->l; } // non virtual implementation of length() virtual void position(InlineBox* box, int from, int len, bool reverse); virtual unsigned int width(unsigned int from, unsigned int len, const Font *f) const; virtual unsigned int width(unsigned int from, unsigned int len, bool firstLine = false) const; virtual short width() const; virtual int height() const; // height of the contents (without paddings, margins and borders) virtual short lineHeight( bool firstLine, bool isRootLineBox=false ) const; virtual short baselinePosition( bool firstLine, bool isRootLineBox=false ) const; // overrides virtual void calcMinMaxWidth(); virtual short minWidth() const { return m_minWidth; } virtual short maxWidth() const { return m_maxWidth; } virtual void trimmedMinMaxWidth(short& beginMinW, bool& beginWS, short& endMinW, bool& endWS, bool& hasBreakableChar, bool& hasBreak, short& beginMaxW, short& endMaxW, short& minW, short& maxW, bool& stripFrontSpaces); bool containsOnlyWhitespace(unsigned int from, unsigned int len) const; // returns the minimum x position of all runs relative to the parent. // defaults to 0. int minXPos() const; virtual int xPos() const; virtual int yPos() const; virtual const QFont &font(); virtual short verticalPositionHint( bool firstLine ) const; bool isFixedWidthFont() const; void setText(DOM::DOMStringImpl *text, bool force=false); virtual SelectionState selectionState() const {return m_selectionState;} virtual void setSelectionState(SelectionState s) {m_selectionState = s; } virtual void cursorPos(int offset, int &_x, int &_y, int &height); void posOfChar(int ch, int &x, int &y); virtual short marginLeft() const { return style()->marginLeft().minWidth(0); } virtual short marginRight() const { return style()->marginRight().minWidth(0); } virtual int rightmostPosition() const; virtual QRect getAbsoluteRepaintRect(); const QFontMetrics &metrics(bool firstLine) const; const Font *htmlFont(bool firstLine) const; DOM::TextImpl *element() const { return static_cast(RenderObject::element()); } #if APPLE_CHANGES InlineTextBoxArray inlineTextBoxes() const { return m_lines; } int widthFromCache(const Font *, int start, int len) const; bool shouldUseMonospaceCache(const Font *) const; void cacheWidths(); bool allAscii() const; #endif #if APPLE_CHANGES public: #endif InlineTextBox * findNextInlineTextBox( int offset, int &pos ); protected: // members InlineTextBoxArray m_lines; DOM::DOMStringImpl *str; // short m_lineHeight; short m_minWidth; short m_maxWidth; short m_beginMinWidth; short m_endMinWidth; SelectionState m_selectionState : 3 ; bool m_hasBreakableChar : 1; // Whether or not we can be broken into multiple lines. bool m_hasBreak : 1; // Whether or not we have a hard break (e.g.,
 with '\n').
    bool m_hasBeginWS : 1; // Whether or not we begin with WS (only true if we aren't pre)
    bool m_hasEndWS : 1; // Whether or not we end with WS (only true if we aren't pre)
    
    // 19 bits left
#if APPLE_CHANGES
    mutable bool m_allAsciiChecked:1;
    mutable bool m_allAscii:1;
    int m_monospaceCharacterWidth;
#endif
};

// Used to represent a text substring of an element, e.g., for text runs that are split because of
// first letter and that must therefore have different styles (and positions in the render tree).
// We cache offsets so that text transformations can be applied in such a way that we can recover
// the original unaltered string from our corresponding DOM node.
class RenderTextFragment : public RenderText
{
public:
    RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str,
                       int startOffset, int endOffset);
    RenderTextFragment(DOM::NodeImpl* _node, DOM::DOMStringImpl* _str);
    ~RenderTextFragment();
    
    virtual bool isTextFragment() const;
    
    uint start() const { return m_start; }
    uint end() const { return m_end; }
    
    DOM::DOMStringImpl* contentString() const { return m_generatedContentStr; }
    virtual DOM::DOMStringImpl* originalString() const;
    
private:
    uint m_start;
    uint m_end;
    DOM::DOMStringImpl* m_generatedContentStr;
};
};
#endif