/* * This file is part of the DOM implementation for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #ifndef RENDER_BOX_H #define RENDER_BOX_H #include "render_object.h" #include "misc/loader.h" #include "render_layer.h" namespace khtml { class CachedObject; enum WidthType { Width, MinWidth, MaxWidth }; enum HeightType { Height, MinHeight, MaxHeight }; class RenderBox : public RenderObject { // combines ElemImpl & PosElImpl (all rendering objects are positioned) // should contain all border and padding handling public: RenderBox(DOM::NodeImpl* node); virtual ~RenderBox(); virtual const char *renderName() const { return "RenderBox"; } virtual void setStyle(RenderStyle *style); virtual void paint(PaintInfo& i, int _tx, int _ty); virtual bool nodeAtPoint(NodeInfo& i, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction); virtual void detach(); virtual int minWidth() const { return m_minWidth; } virtual int maxWidth() const { return m_maxWidth; } virtual int contentWidth() const; virtual int contentHeight() const; virtual int overrideSize() const { return m_overrideSize; } virtual int overrideWidth() const; virtual int overrideHeight() const; virtual void setOverrideSize(int s) { m_overrideSize = s; } virtual bool absolutePosition(int &xPos, int &yPos, bool f = false); virtual void setPos( int xPos, int yPos ); virtual int xPos() const { return m_x; } virtual int yPos() const { return m_y; } virtual int width() const; virtual int height() const; virtual int marginTop() const { return m_marginTop; } virtual int marginBottom() const { return m_marginBottom; } virtual int marginLeft() const { return m_marginLeft; } virtual int marginRight() const { return m_marginRight; } virtual void setWidth( int width ) { m_width = width; } virtual void setHeight( int height ) { m_height = height; } virtual QRect borderBox() const { return QRect(0, -borderTopExtra(), width(), height() + borderTopExtra() + borderBottomExtra()); } // This method is now public so that centered objects like tables that are // shifted right by left-aligned floats can recompute their left and // right margins (so that they can remain centered after being // shifted. -dwh void calcHorizontalMargins(const Length& ml, const Length& mr, int cw); virtual void position(InlineBox* box, int from, int len, bool reverse); virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox=false); // For inline replaced elements, this function returns the inline box that owns us. Enables // the replaced RenderObject to quickly determine what line it is contained on and to easily // iterate over structures on the line. virtual InlineBox* inlineBoxWrapper() const; virtual void setInlineBoxWrapper(InlineBox* b); virtual void deleteLineBoxWrapper(); virtual int lowestPosition(bool includeOverflowInterior=true, bool includeSelf=true) const; virtual int rightmostPosition(bool includeOverflowInterior=true, bool includeSelf=true) const; virtual int leftmostPosition(bool includeOverflowInterior=true, bool includeSelf=true) const; virtual QRect getAbsoluteRepaintRect(); virtual void computeAbsoluteRepaintRect(QRect& r, bool f=false); virtual void repaintDuringLayoutIfMoved(int oldX, int oldY); virtual int containingBlockWidth() const; virtual void calcWidth(); virtual void calcHeight(); int calcWidthUsing(WidthType widthType, int cw, LengthType& lengthType); int calcHeightUsing(const Length& height); int calcReplacedWidthUsing(WidthType widthType) const; int calcReplacedHeightUsing(HeightType heightType) const; virtual int calcReplacedWidth() const; virtual int calcReplacedHeight() const; int calcPercentageHeight(const Length& height); virtual int availableHeight() const; int availableHeightUsing(const Length& h) const; void calcVerticalMargins(); void relativePositionOffset(int &tx, int &ty); virtual RenderLayer* layer() const { return m_layer; } virtual QRect caretRect(int offset, EAffinity affinity = UPSTREAM, int *extraWidthToEndOfLine = 0); virtual void paintBackgroundExtended(QPainter *p, const QColor& c, const BackgroundLayer* bgLayer, int clipy, int cliph, int _tx, int _ty, int w, int height, int bleft, int bright); virtual void setStaticX(int staticX); virtual void setStaticY(int staticY); virtual int staticX() const { return m_staticX; } virtual int staticY() const { return m_staticY; } protected: virtual void paintBoxDecorations(PaintInfo& i, int _tx, int _ty); void paintRootBoxDecorations(PaintInfo& i, int _tx, int _ty); void paintBackgrounds(QPainter *p, const QColor& c, const BackgroundLayer* bgLayer, int clipy, int cliph, int _tx, int _ty, int w, int h); void paintBackground(QPainter *p, const QColor& c, const BackgroundLayer* bgLayer, int clipy, int cliph, int _tx, int _ty, int w, int h); void outlineBox(QPainter *p, int _tx, int _ty, const char *color = "red"); void calcAbsoluteHorizontal(); void calcAbsoluteVertical(); void calcAbsoluteHorizontalValues(WidthType widthType, RenderObject* cb, int cw, int pab, int static_distance, int l, int r, int& w, int& ml, int& mr, int& x); void calcAbsoluteVerticalValues(HeightType heightType, RenderObject* cb, int ch, int pab, int t, int b, int& h, int& mt, int& mb, int& y); virtual QRect getOverflowClipRect(int tx, int ty); virtual QRect getClipRect(int tx, int ty); // the actual height of the contents + borders + padding int m_height; int m_y; int m_x; int m_width; int m_marginTop; int m_marginBottom; int m_marginLeft; int m_marginRight; /* * the minimum width the element needs, to be able to render * it's content without clipping */ int m_minWidth; /* The maximum width the element can fill horizontally * ( = the width of the element with line breaking disabled) */ int m_maxWidth; // Used by flexible boxes when flexing this element. int m_overrideSize; // Cached normal flow values for absolute positioned elements with static left/top values. int m_staticX; int m_staticY; // A pointer to our layer if we have one. Currently only positioned elements // and floaters have layers. RenderLayer* m_layer; // For inline replaced elements, the inline box that owns us. InlineBox* m_inlineBoxWrapper; }; }; //namespace #endif