/* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _M_VERTICES_H_ #define _M_VERTICES_H_ #ifdef USE_X86_ASM #define _PROJAPI _ASMAPI #define _PROJAPIP _ASMAPIP #else #define _PROJAPI #define _PROJAPIP * #endif /* * Some handy functions for "fastpath" vertex processing in DRI drivers. */ typedef void (_PROJAPIP _mesa_transform_func)( GLfloat *first_vert, const GLfloat *m, const GLfloat *src, GLuint src_stride, GLuint count ); /* use count instead of last vert? */ typedef void (_PROJAPIP _mesa_cliptest_func)( GLfloat *first_vert, GLfloat *last_vert, GLubyte *or_mask, GLubyte *and_mask, GLubyte *clip_mask ); typedef void (_PROJAPIP _mesa_project_func)( GLfloat *first, GLfloat *last, const GLfloat *m, GLuint stride ); typedef void (_PROJAPIP _mesa_project_clipped_func)( GLfloat *first, GLfloat *last, const GLfloat *m, GLuint stride, const GLubyte *clipmask ); typedef void (_PROJAPIP gl_vertex_interp_func)( GLfloat t, GLfloat *result, const GLfloat *in, const GLfloat *out ); extern _mesa_transform_func _mesa_xform_points3_v16_general; extern _mesa_cliptest_func _mesa_cliptest_points4_v16; extern _mesa_project_func _mesa_project_v16; extern _mesa_project_clipped_func _mesa_project_clipped_v16; extern void _math_init_vertices( void ); #endif