XCOMM $XFree86: xc/programs/Xserver/GL/aqua/Imakefile,v 1.1 2002/08/28 06:41:26 torrey Exp $ #define IHaveModules #include LinkSourceFile(x-list.h,$(SERVERSRC)/hw/apple) LinkSourceFile(x-hash.h,$(SERVERSRC)/hw/apple) LinkSourceFile(compsize.c,$(LIBSRC)/GL/glx) SRCS = indirect.c compsize.c OBJS = indirect.o compsize.o AS = /System/Library/Frameworks/ApplicationServices.framework INCLUDES = -I. -I$(INCLUDESRC) -I$(XINCLUDESRC) -I$(EXTINCSRC) \ -I$(LIBSRC)/GL/glx -I$(LIBSRC)/GL/include -I$(SERVERSRC)/mi \ -I$(SERVERSRC)/include -I$(FONTINCSRC) -I$(SERVERSRC)/render \ -I$(SERVERSRC)/GL/include -I$(SERVERSRC)/GL/glx \ -I$(SERVERSRC)/hw/apple -F$(AS)/Frameworks $(GL_INCLUDES) \ -I$(MESASRCDIR)/src $(XPLUGIN_INCLUDE) DEFINES = $(GLX_DEFINES) #if DoLoadableServer ModuleObjectRule() SubdirLibraryRule($(OBJS)) #else NormalLibraryTarget(AppleGLcore,$(OBJS)) NormalLibraryObjectRule() #endif DependTarget()