# Microsoft Developer Studio Generated NMAKE File, Based on sdbm.dsp !IF "$(APACHE)" == "" APACHE=\apache-1.3 !MESSAGE No Apache directory specified, defaulting to $(APACHE) !MESSAGE !ENDIF !IF "$(CFG)" == "" CFG=sdbm - Win32 Release !MESSAGE No configuration specified. Defaulting to sdbm - Win32 Release. !ENDIF !IF "$(CFG)" != "sdbm - Win32 Release" && "$(CFG)" != "sdbm - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "sdbm.mak" CFG="sdbm - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "sdbm - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "sdbm - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "sdbm - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros ALL : "$(OUTDIR)\sdbm.lib" CLEAN : -@erase "$(INTDIR)\sdbm.obj" -@erase "$(INTDIR)\sdbm_hash.obj" -@erase "$(INTDIR)\sdbm_lock.obj" -@erase "$(INTDIR)\sdbm_pair.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(OUTDIR)\sdbm.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "$(APACHE)\src\include" /I "$(APACHE)\src\os\win32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\sdbm.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\sdbm.bsc" BSC32_SBRS= \ LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"$(OUTDIR)\sdbm.lib" LIB32_OBJS= \ "$(INTDIR)\sdbm.obj" \ "$(INTDIR)\sdbm_hash.obj" \ "$(INTDIR)\sdbm_lock.obj" \ "$(INTDIR)\sdbm_pair.obj" "$(OUTDIR)\sdbm.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ELSEIF "$(CFG)" == "sdbm - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : "$(OUTDIR)\sdbm.lib" CLEAN : -@erase "$(INTDIR)\sdbm.obj" -@erase "$(INTDIR)\sdbm_hash.obj" -@erase "$(INTDIR)\sdbm_lock.obj" -@erase "$(INTDIR)\sdbm_pair.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(OUTDIR)\sdbm.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MDd /W3 /GX /Z7 /Od /I "$(APACHE)\src\os\win32" /I "$(APACHE)\src\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "SHARED_MODULE" /Fp"$(INTDIR)\sdbm.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\sdbm.bsc" BSC32_SBRS= \ LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"$(OUTDIR)\sdbm.lib" /nodefaultlib LIB32_OBJS= \ "$(INTDIR)\sdbm.obj" \ "$(INTDIR)\sdbm_hash.obj" \ "$(INTDIR)\sdbm_lock.obj" \ "$(INTDIR)\sdbm_pair.obj" "$(OUTDIR)\sdbm.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ENDIF !IF "$(CFG)" == "sdbm - Win32 Release" || "$(CFG)" == "sdbm - Win32 Debug" SOURCE=.\sdbm.c "$(INTDIR)\sdbm.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\sdbm_hash.c "$(INTDIR)\sdbm_hash.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\sdbm_lock.c "$(INTDIR)\sdbm_lock.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\sdbm_pair.c "$(INTDIR)\sdbm_pair.obj" : $(SOURCE) "$(INTDIR)" !ENDIF