/* * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * "Portions Copyright (c) 1999 Apple Computer, Inc. All Rights * Reserved. This file contains Original Code and/or Modifications of * Original Code as defined in and that are subject to the Apple Public * Source License Version 1.0 (the 'License'). You may not use this file * except in compliance with the License. Please obtain a copy of the * License at http://www.apple.com/publicsource and read it before using * this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License." * * @APPLE_LICENSE_HEADER_END@ */ /* systhread.h Copyright (c) 1999, Apple Computer Inc. All rights reserved. Created June 1999 by Marc Majka */ #ifndef __SYSTHREAD_H__ #define __SYSTHREAD_H__ #include "config.h" #include #ifdef _THREAD_TYPE_PTHREAD_ #include #include #define thread_type pthread_t #else #ifndef _CTHREADS_ #ifdef TRUE #undef TRUE #endif #ifdef FALSE #undef FALSE #endif #include #endif #define thread_type cthread_t #endif #define ThreadStateTerminal -1 #define ThreadStateInitial 0 #define ThreadStateIdle 1 #define ThreadStateActive 2 #define ThreadStateSleeping 3 typedef struct { thread_type thread; char *name; bool_t should_terminate; bool_t is_running; void *data; unsigned long state; } systhread; systhread *systhread_new(void); void systhread_free(systhread *); systhread *systhread_current(void); unsigned int systhread_count(void); systhread *systhread_with_name(char *); systhread *systhread_at_index(unsigned int); unsigned long systhread_state(systhread *t); void systhread_set_state(systhread *, unsigned long); char *systhread_name(systhread *); void systhread_set_name(systhread *, char *); void *systhread_data(systhread *); void systhread_set_data(systhread *, void *); void systhread_run(systhread *, void(*)(void *), void *); bool_t systhread_is_running(systhread *); void systhread_set_should_terminate(systhread *, bool_t); bool_t systhread_should_terminate(systhread *); void systhread_exit(void); void systhread_yield(void); void systhread_sleep(unsigned long); void systhread_usleep(unsigned long); #endif __SYSTHREAD_H__