/* * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* Boot helper */ #import sa_rld( char *basefile_name, // base file name struct mach_header *basefile_addr, // mach header of the base file char *object_name, // name of the object to load char *object_addr, // addr of the object in memory to load unsigned long object_size, // size of the object in memory to load char *workmem_addr, // address of working memory unsigned long *workmem_size, // size of working memory (in/out) char *error_buf_addr, // address of error message buffer unsigned long error_buf_size, // size of error message buffer char *malloc_addr, // address to use for initializing malloc unsigned long malloc_len // length to use for same ) { static int firstTime = 0; char helloString[] = "BootHelper here!"; sprintf(error_buf_addr, "OK, here I am.\n"); error_buf_addr += strlen(error_buf_addr); if (firstTime == 0) { //zinit(malloc_addr, malloc_len); bzero(malloc_addr, malloc_len); firstTime = 1; sprintf(error_buf_addr, "I initialized the malloc arena.\n"); error_buf_addr += strlen(error_buf_addr); } }