/* * Copyright (c) 2000-2003 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * Modification History * * May 19, 2001 Allan Nathanson * - initial revision */ #include "configd.h" #include "session.h" __private_extern__ int __SCDynamicStoreNotifyValue(SCDynamicStoreRef store, CFStringRef key, Boolean internal) { SCDynamicStorePrivateRef storePrivate = (SCDynamicStorePrivateRef)store; int sc_status = kSCStatusOK; CFDictionaryRef dict; Boolean newValue = FALSE; CFDataRef value; if (!store || (storePrivate->server == MACH_PORT_NULL)) { return kSCStatusNoStoreSession; /* you must have an open session to play */ } if (_configd_trace) { SCTrace(TRUE, _configd_trace, CFSTR("%s : %5d : %@\n"), internal ? "*notify" : "notify ", storePrivate->server, key); } /* * 1. Ensure that we hold the lock. */ sc_status = __SCDynamicStoreLock(store, TRUE); if (sc_status != kSCStatusOK) { return sc_status; } /* * 2. Tickle the value in the dynamic store */ dict = CFDictionaryGetValue(storeData, key); if (!dict || !CFDictionaryGetValueIfPresent(dict, kSCDData, (const void **)&value)) { /* key doesn't exist (or data never defined) */ (void)_SCSerialize(kCFBooleanTrue, &value, NULL, NULL); newValue = TRUE; } /* replace or store initial/temporary existing value */ __SCDynamicStoreSetValue(store, key, value, TRUE); if (newValue) { /* remove the value we just created */ __SCDynamicStoreRemoveValue(store, key, TRUE); CFRelease(value); } /* * 3. Release our lock. */ __SCDynamicStoreUnlock(store, TRUE); return sc_status; } __private_extern__ kern_return_t _confignotify(mach_port_t server, xmlData_t keyRef, /* raw XML bytes */ mach_msg_type_number_t keyLen, int *sc_status ) { CFStringRef key = NULL; /* key (un-serialized) */ serverSessionRef mySession = getSession(server); /* un-serialize the key */ if (!_SCUnserializeString(&key, NULL, (void *)keyRef, keyLen)) { *sc_status = kSCStatusFailed; goto done; } if (!isA_CFString(key)) { *sc_status = kSCStatusInvalidArgument; goto done; } if (!mySession) { *sc_status = kSCStatusNoStoreSession; /* you must have an open session to play */ goto done; } *sc_status = __SCDynamicStoreNotifyValue(mySession->store, key, FALSE); done : if (key) CFRelease(key); return KERN_SUCCESS; }