/* * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * Modification History * * June 1, 2001 Allan Nathanson * - public API conversion * * March 24, 2000 Allan Nathanson * - initial revision */ #include "configd.h" #include "configd_server.h" #include "session.h" int __SCDynamicStoreLock(SCDynamicStoreRef store, Boolean recursive) { SCDynamicStorePrivateRef storePrivate = (SCDynamicStorePrivateRef)store; serverSessionRef mySession; SCLog(_configd_verbose, LOG_DEBUG, CFSTR("__SCDynamicStoreLock:")); if (!store || (storePrivate->server == MACH_PORT_NULL)) { return kSCStatusNoStoreSession; /* you must have an open session to play */ } if (storeLocked > 0) { if (storePrivate->locked && recursive) { /* if this session holds the lock and this is a recursive (internal) request */ storeLocked++; return kSCStatusOK; } return kSCStatusLocked; /* sorry, someone (you) already have the lock */ } /* check credentials */ mySession = getSession(storePrivate->server); if (mySession->callerEUID != 0) { return kSCStatusAccessError; } storeLocked = 1; /* global lock flag */ storePrivate->locked = TRUE; /* per-session lock flag */ /* * defer all (actually, most) changes until the call to __SCDynamicStoreUnlock() */ if (storeData_s) { CFRelease(storeData_s); CFRelease(changedKeys_s); CFRelease(deferredRemovals_s); CFRelease(removedSessionKeys_s); } storeData_s = CFDictionaryCreateMutableCopy(NULL, 0, storeData); changedKeys_s = CFSetCreateMutableCopy(NULL, 0, changedKeys); deferredRemovals_s = CFSetCreateMutableCopy(NULL, 0, deferredRemovals); removedSessionKeys_s = CFSetCreateMutableCopy(NULL, 0, removedSessionKeys); /* Add a "locked" mode run loop source for this port */ CFRunLoopAddSource(CFRunLoopGetCurrent(), mySession->serverRunLoopSource, CFSTR("locked")); return kSCStatusOK; } kern_return_t _configlock(mach_port_t server, int *sc_status) { serverSessionRef mySession = getSession(server); SCLog(_configd_verbose, LOG_DEBUG, CFSTR("Lock configuration database.")); SCLog(_configd_verbose, LOG_DEBUG, CFSTR(" server = %d"), server); *sc_status = __SCDynamicStoreLock(mySession->store, FALSE); if (*sc_status != kSCStatusOK) { SCLog(_configd_verbose, LOG_DEBUG, CFSTR(" SCDynamicStoreLock(): %s"), SCErrorString(*sc_status)); return KERN_SUCCESS; } return KERN_SUCCESS; }