/* * Copyright 1994 Christopher Seiwald. * * This file is part of Jam - see jam.c for Copyright information. */ /* * command.h - the CMD structure and routines to manipulate them * * Both ACTION and CMD contain a rule, targets, and sources. An * ACTION describes a rule to be applied to the given targets and * sources; a CMD is what actually gets executed by the shell. The * differences are due to: * * ACTIONS must be combined if 'actions together' is given. * ACTIONS must be split if 'actions piecemeal' is given. * ACTIONS must have current sources omitted for 'actions updated'. */ #ifdef APPLE_EXTENSIONS #include "timingdata.h" #endif /* * CMD - an action, ready to be formatted into a buffer and executed */ typedef struct _cmd CMD; struct _cmd { CMD *next; CMD *tail; /* valid on in head */ RULE *rule; /* rule->actions contains shell script */ LIST *shell; /* $(SHELL) value */ int exportvars; /* nonzero to export variables using setenv */ LOL args; /* LISTs for $(<), $(>) */ char buf[ CMDBUF ]; /* actual commands */ int slot; /* slot in which this command was executed */ #ifdef APPLE_EXTENSIONS TIMING_ENTRY *timing_entry; /* store timing data until command finishes */ #endif } ; CMD *cmd_new(); void cmd_free(); # define cmd_next( c ) ((c)->next)