/* * Copyright (c) 2002-2003 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ Change History (most recent first): $Log: Application.cpp,v $ Revision 1.1 2003/08/21 02:06:47 bradley Moved Rendezvous Browser for non-Windows CE into Windows sub-folder. Revision 1.5 2003/08/12 19:56:28 cheshire Update to APSL 2.0 Revision 1.4 2003/07/02 21:20:06 cheshire Update copyright notices, etc., in source code comments Revision 1.3 2002/09/21 20:44:55 zarzycki Added APSL info Revision 1.2 2002/09/20 08:37:34 bradley Increased the DNS record cache from the default of 64 to 512 entries for larger networks. Revision 1.1 2002/09/20 06:12:51 bradley Rendezvous Browser for Windows */ #include #include "DNSServices.h" #include "Application.h" #include "ChooserDialog.h" #include "stdafx.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif //=========================================================================================================================== // Message Map //=========================================================================================================================== BEGIN_MESSAGE_MAP(Application, CWinApp) //{{AFX_MSG_MAP(Application) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() //=========================================================================================================================== // Globals //=========================================================================================================================== Application gApp; //=========================================================================================================================== // Application //=========================================================================================================================== Application::Application( void ) { // } //=========================================================================================================================== // InitInstance //=========================================================================================================================== BOOL Application::InitInstance() { DNSStatus err; // WinSock initialization. if( !AfxSocketInit() ) { AfxMessageBox( IDP_SOCKETS_INIT_FAILED ); return( FALSE ); } // Standard MFC initialization. #if( !defined( AFX_DEPRECATED ) ) #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif #endif InitCommonControls(); // Set up DNS Services. err = DNSServicesInitialize( 0, 512 ); assert( err == kDNSNoErr ); // Create the chooser dialog. ChooserDialog * dialog; m_pMainWnd = NULL; dialog = new ChooserDialog; dialog->Create( IDD_CHOOSER_DIALOG ); m_pMainWnd = dialog; dialog->ShowWindow( SW_SHOW ); return( true ); } //=========================================================================================================================== // ExitInstance //=========================================================================================================================== int Application::ExitInstance( void ) { // Clean up DNS Services. DNSServicesFinalize(); return( 0 ); }