/*
* Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* "Portions Copyright (c) 1999 Apple Computer, Inc. All Rights
* Reserved. This file contains Original Code and/or Modifications of
* Original Code as defined in and that are subject to the Apple Public
* Source License Version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. Please obtain a copy of the
* License at http://www.apple.com/publicsource and read it before using
* this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License."
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* LUServer.h
*
* Lookup server for lookupd
*
* Copyright (c) 1995, NeXT Computer Inc.
* All rights reserved.
* Written by Marc Majka
*/
#import "LUAgent.h"
#import "CacheAgent.h"
#import "LUGlobal.h"
#import "LUDictionary.h"
#import "LUArray.h"
#import "Thread.h"
#define ServerStateIdle 0
#define ServerStateActive 1
#define ServerStateQuerying 2
@interface LUServer : LUAgent
{
LUArray *agentList;
LUAgent *currentAgent;
char *currentCall;
Thread *myThread;
BOOL idle;
unsigned long state;
}
- (BOOL)isIdle;
- (void)setIsIdle:(BOOL)yn;
- (unsigned long)state;
- (LUAgent *)currentAgent;
- (char *)currentCall;
- (LUAgent *)agentNamed:(char *)name;
- (BOOL)isNetwareEnabled;
- (BOOL)isSecurityEnabledForOption:(char *)option;
- (LUDictionary *)dns_proxy:(LUDictionary *)dict;
- (LUArray *)getaddrinfo:(LUDictionary *)dict;
- (LUDictionary *)getnameinfo:(LUDictionary *)dict;
@end
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