/*
* Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* "Portions Copyright (c) 1999 Apple Computer, Inc. All Rights
* Reserved. This file contains Original Code and/or Modifications of
* Original Code as defined in and that are subject to the Apple Public
* Source License Version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. Please obtain a copy of the
* License at http://www.apple.com/publicsource and read it before using
* this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License."
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* LUArray.h
*
* Simple array of objects.
*
* Copyright (c) 1995, NeXT Computer Inc.
* All rights reserved.
* Written by Marc Majka
*/
#import <objc/objc.h>
#import <objc/Object.h>
#import <stdio.h>
@interface LUArray : Object
{
id *obj;
unsigned int retainCount;
unsigned int count;
}
- (id)retain;
- (void)release;
- (void)releaseObjects;
- (unsigned int)indexForObject:(id)anObject;
- (BOOL)containsObject:(id)anObject;
- (unsigned int)count;
- (void)addObject:(id)anObject;
- (id)objectAtIndex:(unsigned int)where;
- (void)print;
- (void)print:(FILE *)f;
@end
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