/* * Copyright (c) 2004 Apple Computer, Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ // // child - track a single child process and its belongings // #ifndef _CHILD_H_ #define _CHILD_H_ 1 #include "securityserver.h" class Child; // // ChildManager - Singleton Child Manager class // class ChildManager { public: // The singleton childManager. static ChildManager childManager; ChildManager(); ~ChildManager(); // Return true in the child. Return false in the parent and set outChildPort to 0 if the child died prematuely. In this case outWaitStatus contains the result of a waitpid() on the child. if outChildPort is non 0 it's a send right to contact the child on. bool forkChild(mach_port_t &outChildPort, int &outWaitStatus); // SigChild signal handler void handleSignal(int signal); // Be notified a child just contacted us on our main server port telling us it's child port. Set childPort to 0 iff we don't wish it to be deallocated by our caller. void registerChild(pid_t pid, mach_port_t &childPort); // Assumes mLock is not locked (called by Child's eraseFromMap() function). void eraseChild(pid_t pid); // Assumes mLock is already locked (called by Child's insertInMap() function). void insertChild(pid_t pid, Child *child); private: Child *findChild(pid_t pid); void handleSigChild(); // Be notifed of a term or signal waitpid() status. void waitStatusForPid(pid_t pid, int status); typedef std::map ChildMap; ChildMap mChildMap; Mutex mLock; }; #endif // _CHILD_H_