/* * Copyright (c) 2003-2004 Apple Computer, Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ // // process - track a single client process and its belongings // #ifndef _H_FLIPPERS #define _H_FLIPPERS #include #include // various types we make flippers for #include #include #include #include #include #include #include namespace Flippers { // // The default flipper does nothing // template inline void flip(T &obj) { } // // It's a bad idea to try to flip a const, so flag that // template inline void flip(const T &) { tryingToFlipAConstWontWork(); } // // Basic flippers // void flip(uint32 &obj); void flip(uint16 &obj); void flip(sint32 &obj); void flip(sint16 &obj); template inline void flip(Base * &obj) { flip(&obj, sizeof(obj)); } // // The raw byte reversal flipper // void flip(void *addr, size_t size); // // Include automatically generated flipper declarations // #include "flip_gen.h" } // end namespace flippers #endif //_H_FLIPPERS