/* * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include #include #include #include #include #include #include #include #include #include #include #include #undef thread_should_halt #undef ipc_port_release #undef thread_ast_set #undef thread_ast_clear decl_simple_lock_data(extern,reaper_lock) extern queue_head_t reaper_queue; /* BSD KERN COMPONENT INTERFACE */ vm_address_t bsd_init_task = 0; char init_task_failure_data[1024]; thread_act_t get_firstthread(task_t); vm_map_t get_task_map(task_t); ipc_space_t get_task_ipcspace(task_t); boolean_t is_kerneltask(task_t); boolean_t is_thread_idle(thread_t); boolean_t is_thread_running(thread_t); thread_shuttle_t getshuttle_thread( thread_act_t); thread_act_t getact_thread( thread_shuttle_t); vm_offset_t get_map_min( vm_map_t); vm_offset_t get_map_max( vm_map_t); int get_task_userstop(task_t); int get_thread_userstop(thread_act_t); int inc_task_userstop(task_t); boolean_t thread_should_abort(thread_shuttle_t); boolean_t current_thread_aborted(void); void task_act_iterate_wth_args(task_t, void(*)(thread_act_t, void *), void *); void ipc_port_release(ipc_port_t); void thread_ast_set(thread_act_t, ast_t); void thread_ast_clear(thread_act_t, ast_t); boolean_t is_thread_active(thread_t); event_t get_thread_waitevent(thread_t); kern_return_t get_thread_waitresult(thread_t); vm_size_t get_vmmap_size(vm_map_t); int get_vmmap_entries(vm_map_t); int get_task_numacts(task_t); thread_act_t get_firstthread(task_t task); kern_return_t get_signalact(task_t , thread_act_t *, thread_t *, int); kern_return_t bsd_refvm_object(vm_object_t object); /* * */ void *get_bsdtask_info(task_t t) { return(t->bsd_info); } /* * */ void set_bsdtask_info(task_t t,void * v) { t->bsd_info=v; } /* * */ void *get_bsdthread_info(thread_act_t th) { return(th->uthread); } /* * XXX: wait for BSD to fix signal code * Until then, we cannot block here. We know the task * can't go away, so we make sure it is still active after * retrieving the first thread for extra safety. */ thread_act_t get_firstthread(task_t task) { thread_act_t thr_act; thr_act = (thread_act_t)queue_first(&task->thr_acts); if (thr_act == (thread_act_t)&task->thr_acts) thr_act = THR_ACT_NULL; if (!task->active) return(THR_ACT_NULL); return(thr_act); } kern_return_t get_signalact(task_t task,thread_act_t * thact, thread_t * thshut, int setast) { thread_act_t inc; thread_act_t ninc; thread_act_t thr_act; thread_t th; task_lock(task); if (!task->active) { task_unlock(task); return(KERN_FAILURE); } thr_act = THR_ACT_NULL; for (inc = (thread_act_t)queue_first(&task->thr_acts); inc != (thread_act_t)&task->thr_acts; inc = ninc) { th = act_lock_thread(inc); if ((inc->active) && ((th->state & TH_ABORT) != TH_ABORT)) { thr_act = inc; break; } act_unlock_thread(inc); ninc = (thread_act_t)queue_next(&inc->thr_acts); } out: if (thact) *thact = thr_act; if (thshut) *thshut = thr_act? thr_act->thread: THREAD_NULL ; if (thr_act) { if (setast) { thread_ast_set(thr_act, AST_BSD); if (current_act() == thr_act) ast_on(AST_BSD); } act_unlock_thread(thr_act); } task_unlock(task); if (thr_act) return(KERN_SUCCESS); else return(KERN_FAILURE); } /* * */ vm_map_t get_task_map(task_t t) { return(t->map); } /* * */ ipc_space_t get_task_ipcspace(task_t t) { return(t->itk_space); } int get_task_numacts(task_t t) { return(t->thr_act_count); } /* * Reset the current task's map by taking a reference * on the new map. The old map reference is returned. */ vm_map_t swap_task_map(task_t task,vm_map_t map) { vm_map_t old_map; vm_map_reference(map); task_lock(task); old_map = task->map; task->map = map; task_unlock(task); return old_map; } /* * Reset the current act map. * The caller donates us a reference to the new map * and we donote our reference to the old map to him. */ vm_map_t swap_act_map(thread_act_t thr_act,vm_map_t map) { vm_map_t old_map; act_lock(thr_act); old_map = thr_act->map; thr_act->map = map; act_unlock(thr_act); return old_map; } /* * */ pmap_t get_task_pmap(task_t t) { return(t->map->pmap); } /* * */ pmap_t get_map_pmap(vm_map_t map) { return(map->pmap); } /* * */ task_t get_threadtask(thread_act_t th) { return(th->task); } /* * */ boolean_t is_thread_idle(thread_t th) { return((th->state & TH_IDLE) == TH_IDLE); } /* * */ boolean_t is_thread_running(thread_t th) { return((th->state & TH_RUN) == TH_RUN); } /* * */ thread_shuttle_t getshuttle_thread( thread_act_t th) { #ifdef DEBUG assert(th->thread); #endif return(th->thread); } /* * */ thread_act_t getact_thread( thread_shuttle_t th) { #ifdef DEBUG assert(th->top_act); #endif return(th->top_act); } /* * */ vm_offset_t get_map_min( vm_map_t map) { return(vm_map_min(map)); } /* * */ vm_offset_t get_map_max( vm_map_t map) { return(vm_map_max(map)); } vm_size_t get_vmmap_size( vm_map_t map) { return(map->size); } int get_vmsubmap_entries( vm_map_t map, vm_object_offset_t start, vm_object_offset_t end) { int total_entries = 0; vm_map_entry_t entry; vm_map_lock(map); entry = vm_map_first_entry(map); while((entry != vm_map_to_entry(map)) && (entry->vme_start < start)) { entry = entry->vme_next; } while((entry != vm_map_to_entry(map)) && (entry->vme_start < end)) { if(entry->is_sub_map) { total_entries += get_vmsubmap_entries(entry->object.sub_map, entry->offset, entry->offset + (entry->vme_end - entry->vme_start)); } else { total_entries += 1; } entry = entry->vme_next; } vm_map_unlock(map); return(total_entries); } int get_vmmap_entries( vm_map_t map) { int total_entries = 0; vm_map_entry_t entry; vm_map_lock(map); entry = vm_map_first_entry(map); while(entry != vm_map_to_entry(map)) { if(entry->is_sub_map) { total_entries += get_vmsubmap_entries(entry->object.sub_map, entry->offset, entry->offset + (entry->vme_end - entry->vme_start)); } else { total_entries += 1; } entry = entry->vme_next; } vm_map_unlock(map); return(total_entries); } /* * */ /* * */ int get_task_userstop( task_t task) { return(task->user_stop_count); } /* * */ int get_thread_userstop( thread_act_t th) { return(th->user_stop_count); } /* * */ int inc_task_userstop( task_t task) { int i=0; i = task->user_stop_count; task->user_stop_count++; return(i); } /* * */ boolean_t thread_should_abort( thread_shuttle_t th) { return( (!th->top_act || !th->top_act->active || th->state & TH_ABORT)); } /* * */ boolean_t current_thread_aborted ( void) { thread_t th = current_thread(); return(!th->top_act || (th->state & TH_ABORT)); } /* * */ void task_act_iterate_wth_args( task_t task, void (*func_callback)(thread_act_t, void *), void *func_arg) { thread_act_t inc, ninc; task_lock(task); for (inc = (thread_act_t)queue_first(&task->thr_acts); inc != (thread_act_t)&task->thr_acts; inc = ninc) { ninc = (thread_act_t)queue_next(&inc->thr_acts); (void) (*func_callback)(inc, func_arg); } task_unlock(task); } void ipc_port_release( ipc_port_t port) { ipc_object_release(&(port)->ip_object); } void thread_ast_set( thread_act_t act, ast_t reason) { act->ast |= reason; } void thread_ast_clear( thread_act_t act, ast_t reason) { act->ast &= ~(reason); } boolean_t is_thread_active( thread_shuttle_t th) { return(th->active); } event_t get_thread_waitevent( thread_shuttle_t th) { return(th->wait_event); } kern_return_t get_thread_waitresult( thread_shuttle_t th) { return(th->wait_result); } kern_return_t bsd_refvm_object(vm_object_t object) { vm_object_reference(object); return(KERN_SUCCESS); }