/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include #include #include #include #define super IOEventSource OSDefineMetaClassAndStructors(IOCommandGate, IOEventSource) OSMetaClassDefineReservedUnused(IOCommandGate, 0); OSMetaClassDefineReservedUnused(IOCommandGate, 1); OSMetaClassDefineReservedUnused(IOCommandGate, 2); OSMetaClassDefineReservedUnused(IOCommandGate, 3); OSMetaClassDefineReservedUnused(IOCommandGate, 4); OSMetaClassDefineReservedUnused(IOCommandGate, 5); OSMetaClassDefineReservedUnused(IOCommandGate, 6); OSMetaClassDefineReservedUnused(IOCommandGate, 7); bool IOCommandGate::checkForWork() { return false; } bool IOCommandGate::init(OSObject *inOwner, Action inAction) { return super::init(inOwner, (IOEventSource::Action) inAction); } IOCommandGate * IOCommandGate::commandGate(OSObject *inOwner, Action inAction) { IOCommandGate *me = new IOCommandGate; if (me && !me->init(inOwner, inAction)) { me->release(); return 0; } return me; } IOReturn IOCommandGate::runCommand(void *arg0, void *arg1, void *arg2, void *arg3) { IOReturn res; if (!enabled) return kIOReturnNotPermitted; if (!action) return kIOReturnNoResources; // closeGate is recursive so don't worry if we already hold the lock. IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION), (unsigned int) action, (unsigned int) owner); closeGate(); res = (*(Action) action)(owner, arg0, arg1, arg2, arg3); openGate(); return res; } IOReturn IOCommandGate::runAction(Action inAction, void *arg0, void *arg1, void *arg2, void *arg3) { IOReturn res; if (!enabled) return kIOReturnNotPermitted; if (!inAction) return kIOReturnBadArgument; IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION), (unsigned int) inAction, (unsigned int) owner); // closeGate is recursive so don't worry if we already hold the lock. closeGate(); res = (*inAction)(owner, arg0, arg1, arg2, arg3); openGate(); return res; } IOReturn IOCommandGate::attemptCommand(void *arg0, void *arg1, void *arg2, void *arg3) { IOReturn res; if (!enabled) return kIOReturnNotPermitted; if (!action) return kIOReturnNoResources; // Try to hold the lock if can't get return immediately. if (!tryCloseGate()) return kIOReturnCannotLock; // closeGate is recursive so don't worry if we already hold the lock. IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION), (unsigned int) action, (unsigned int) owner); res = (*(Action) action)(owner, arg0, arg1, arg2, arg3); openGate(); return res; } IOReturn IOCommandGate::attemptAction(Action inAction, void *arg0, void *arg1, void *arg2, void *arg3) { IOReturn res; if (!enabled) return kIOReturnNotPermitted; if (!inAction) return kIOReturnBadArgument; // Try to close the gate if can't get return immediately. if (!tryCloseGate()) return kIOReturnCannotLock; IOTimeStampConstant(IODBG_CMDQ(IOCMDQ_ACTION), (unsigned int) inAction, (unsigned int) owner); res = (*inAction)(owner, arg0, arg1, arg2, arg3); openGate(); return res; } IOReturn IOCommandGate::commandSleep(void *event, UInt32 interruptible) { if (!workLoop->inGate()) return kIOReturnNotPermitted; return sleepGate(event, interruptible); } void IOCommandGate::commandWakeup(void *event, bool oneThread) { wakeupGate(event, oneThread); }