/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * Copyright (c) 1998 Apple Computer, Inc. All rights reserved. * * HISTORY * */ #include #include #include #include extern "C" { #include #include IOLock * IOLockAlloc( void ) { return( mutex_alloc(ETAP_IO_AHA) ); } void IOLockFree( IOLock * lock) { mutex_free( lock ); } void IOLockInitWithState( IOLock * lock, IOLockState state) { if( state == kIOLockStateLocked) IOLockLock( lock); } struct _IORecursiveLock { mutex_t * mutex; thread_t thread; UInt32 count; }; IORecursiveLock * IORecursiveLockAlloc( void ) { _IORecursiveLock * lock; lock = IONew( _IORecursiveLock, 1); if( !lock) return( 0 ); lock->mutex = mutex_alloc(ETAP_IO_AHA); if( lock->mutex) { lock->thread = 0; lock->count = 0; } else { IODelete( lock, _IORecursiveLock, 1); lock = 0; } return( (IORecursiveLock *) lock ); } void IORecursiveLockFree( IORecursiveLock * _lock ) { _IORecursiveLock * lock = (_IORecursiveLock *)_lock; mutex_free( lock->mutex ); IODelete( lock, _IORecursiveLock, 1); } void IORecursiveLockLock( IORecursiveLock * _lock) { _IORecursiveLock * lock = (_IORecursiveLock *)_lock; if( lock->thread == IOThreadSelf()) lock->count++; else { mutex_lock( lock->mutex ); assert( lock->thread == 0 ); assert( lock->count == 0 ); lock->thread = IOThreadSelf(); lock->count = 1; } } boolean_t IORecursiveLockTryLock( IORecursiveLock * _lock) { _IORecursiveLock * lock = (_IORecursiveLock *)_lock; if( lock->thread == IOThreadSelf()) { lock->count++; return( true ); } else { if( mutex_try( lock->mutex )) { assert( lock->thread == 0 ); assert( lock->count == 0 ); lock->thread = IOThreadSelf(); lock->count = 1; return( true ); } } return( false ); } void IORecursiveLockUnlock( IORecursiveLock * _lock) { _IORecursiveLock * lock = (_IORecursiveLock *)_lock; assert( lock->thread == IOThreadSelf() ); if( 0 == (--lock->count)) { lock->thread = 0; mutex_unlock( lock->mutex ); } } boolean_t IORecursiveLockHaveLock( const IORecursiveLock * _lock) { _IORecursiveLock * lock = (_IORecursiveLock *)_lock; return( lock->thread == IOThreadSelf()); } int IORecursiveLockSleep(IORecursiveLock *_lock, void *event, UInt32 interType) { _IORecursiveLock * lock = (_IORecursiveLock *)_lock; UInt32 count = lock->count; int res; assert(lock->thread == IOThreadSelf()); assert(lock->count == 1 || interType == THREAD_UNINT); lock->count = 0; lock->thread = 0; res = thread_sleep_mutex((event_t) event, lock->mutex, (int) interType); // Must re-establish the recursive lock no matter why we woke up // otherwise we would potentially leave the return path corrupted. assert(lock->thread == 0); assert(lock->count == 0); lock->thread = IOThreadSelf(); lock->count = count; return res; } void IORecursiveLockWakeup(IORecursiveLock *, void *event, bool oneThread) { thread_wakeup_prim((event_t) event, oneThread, THREAD_AWAKENED); } /* * Complex (read/write) lock operations */ IORWLock * IORWLockAlloc( void ) { IORWLock * lock; lock = lock_alloc( true, ETAP_IO_AHA, ETAP_IO_AHA); return( lock); } void IORWLockFree( IORWLock * lock) { lock_free( lock ); } /* * Spin locks */ IOSimpleLock * IOSimpleLockAlloc( void ) { IOSimpleLock * lock; lock = (IOSimpleLock *) IOMalloc( sizeof(IOSimpleLock)); if( lock) IOSimpleLockInit( lock ); return( lock ); } void IOSimpleLockInit( IOSimpleLock * lock) { simple_lock_init( (simple_lock_t) lock, ETAP_IO_AHA ); } void IOSimpleLockFree( IOSimpleLock * lock ) { IOFree( lock, sizeof(IOSimpleLock)); } } /* extern "C" */