noinst_LIBRARIES = libcelengine.a noinst_HEADERS = $(wildcard *.h) dosstuff = celengine.dsp engine.mak noinst_DATA = $(dosstuff) EXTRA_DIST = \ $(noinst_DATA) \ 3dsmesh.cpp \ solarsysxml.cpp INCLUDES = -I.. libcelengine_a_SOURCES = \ asterism.cpp \ astro.cpp \ body.cpp \ boundaries.cpp \ catalogxref.cpp \ cmdparser.cpp \ command.cpp \ console.cpp \ constellation.cpp \ customorbit.cpp \ dds.cpp \ deepskyobj.cpp \ dispmap.cpp \ dsodb.cpp \ dsoname.cpp \ dsooctree.cpp \ execution.cpp \ fragmentprog.cpp \ frame.cpp \ galaxy.cpp \ glcontext.cpp \ glext.cpp \ glshader.cpp \ image.cpp \ jpleph.cpp \ location.cpp \ lodspheremesh.cpp \ marker.cpp \ mesh.cpp \ meshmanager.cpp \ model.cpp \ modelfile.cpp \ multitexture.cpp \ nebula.cpp \ observer.cpp \ opencluster.cpp \ orbit.cpp \ overlay.cpp \ parseobject.cpp \ parser.cpp \ regcombine.cpp \ rendcontext.cpp \ render.cpp \ samporbit.cpp \ selection.cpp \ shadermanager.cpp \ simulation.cpp \ solarsys.cpp \ spheremesh.cpp \ star.cpp \ starbrowser.cpp \ starcolors.cpp \ stardb.cpp \ starname.cpp \ staroctree.cpp \ stellarclass.cpp \ texmanager.cpp \ texture.cpp \ tokenizer.cpp \ trajmanager.cpp \ univcoord.cpp \ universe.cpp \ vertexlist.cpp \ vertexprog.cpp \ virtualtex.cpp \ vsop87.cpp