// texmanager.h // // Copyright (C) 2001 Chris Laurel // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. #ifndef _TEXMANAGER_H_ #define _TEXMANAGER_H_ #include #include #include #include #include "multitexture.h" class TextureInfo : public ResourceInfo { public: std::string source; std::string path; unsigned int flags; float bumpHeight; unsigned int resolution; enum { WrapTexture = 0x1, CompressTexture = 0x2, NoMipMaps = 0x4, AutoMipMaps = 0x8, AllowSplitting = 0x10, BorderClamp = 0x20, }; TextureInfo(const std::string _source, const std::string _path, unsigned int _flags, unsigned int _resolution = medres) : source(_source), path(_path), flags(_flags), bumpHeight(0.0f), resolution(_resolution) {}; TextureInfo(const std::string _source, const std::string _path, float _bumpHeight, unsigned int _flags, unsigned int _resolution = medres) : source(_source), path(_path), flags(_flags), bumpHeight(_bumpHeight), resolution(_resolution) {}; TextureInfo(const std::string _source, unsigned int _flags, unsigned int _resolution = medres) : source(_source), path(""), flags(_flags), bumpHeight(0.0f), resolution(_resolution) {}; virtual std::string resolve(const std::string&); virtual Texture* load(const std::string&); }; inline bool operator<(const TextureInfo& ti0, const TextureInfo& ti1) { if (ti0.resolution == ti1.resolution) { if (ti0.source == ti1.source) return ti0.path < ti1.path; else return ti0.source < ti1.source; } else { return ti0.resolution < ti1.resolution; } } typedef ResourceManager TextureManager; extern TextureManager* GetTextureManager(); #endif // _TEXMANAGER_H_