// sphere.h // // Copyright (C) 2002, Chris Laurel // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. #ifndef _CELMATH_SPHERE_H_ #define _CELMATH_SPHERE_H_ #include "vecmath.h" template class Sphere { public: Sphere(); Sphere(T); Sphere(const Point3&, T); public: Point3 center; T radius; }; typedef Sphere Spheref; typedef Sphere Sphered; template Sphere::Sphere() : center(0, 0, 0), radius(1) { } template Sphere::Sphere(T _radius) : center(0, 0, 0), radius(_radius) { } template Sphere::Sphere(const Point3& _center, T _radius) : center(_center), radius(_radius) { } #endif // _CELMATH_SPHERE_H_