// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// Copyright Liam Girdwood 2003
#ifndef _SKY_SPHERICAL_HH
#define _SKY_SPHERICAL_HH
#include "sky_proj.hh"
/*! \namespace Vega
* \brief Nova Virtual Sky Engine
*/
namespace Vega
{
/*! \class SkySpherical
* Represents a spherical sky projection.
*/
class SkySpherical : public SkyProj
{
public:
SkySpherical();
~SkySpherical();
void render_grid();
void render_const_lines();
void render_const_bounds();
void render_const_names();
void render_planets();
/*! \fn void get_position (double x, double y, double& ra, double& dec);
* \brief get sky ra,dec at x,y coordinates
*/
void get_position (double x, double y, double& ra, double& dec);
/*! \fn render_basic()
* Render the basic/compulsary sky objects
*/
void render_basic();
/*! \fn bool is_visible(double x, double y);
* Is the object visible ?
*/
bool is_visible(double x, double y);
private:
void transform(double& x, double& y, double ra_offset);
void transform_grid (double& x, double& y, double dec_offset);
double m_outer_size;
};
};
#endif
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