/*********************************************************************** * star_index.c : Implementation of the index of stars. Implemented as * a binary tree. ***********************************************************************/ /*********************************************************************** * This file is part of SpaceChart. * Copyright (C) 2000 Miguel Coca * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ***********************************************************************/ #include #include #include "../include/starmap.h" #include "../include/star.h" #include "../include/star_index.h" #include "../include/perspective.h" struct index_node { star_t *star; double distance; double x; double y; struct index_node* left; struct index_node* right; }; struct st_star_index { struct index_node* tree; }; /* Declaration of local functions */ static void index_tree_destroy( struct index_node* tree ); static int index_tree_add( struct index_node** tree, double x, double y, double distance, star_t *star ); static void index_tree_foreach( struct index_node* tree, void (*function)(star_t* star, double x, double y, void* data), void* data ); static star_t* index_tree_find_first( struct index_node* tree, int (*function)(star_t* star, double x, double y, void* data ), void* data, star_index_find_start_t type ); /* Public functions */ star_index_t* star_index_new( perspective_t* persp, star_t *star_list[] ) { star_index_t* index; double distance, x, y; coords_3d_t from_point, star_coords; int i; perspective_get_from( persp, &from_point ); if( (index = (star_index_t*) malloc( sizeof(struct st_star_index) ) ) ) { index->tree = NULL; for( i = 0; star_list[i]; i++ ) { star_get_coords( star_list[i], &star_coords ); distance = distance_3d( &star_coords, &from_point ); perspective_compute( persp, &star_coords, &x, &y ); if( !index_tree_add( &index->tree, x, y, distance, star_list[i] ) ) { star_index_destroy( index ); return NULL; } } } return index; } void star_index_foreach( star_index_t* index, void (*function)(star_t* star, double x, double y, void* data ), void* data ) { index_tree_foreach( index->tree, function, data ); } star_t* star_index_find_first( star_index_t* index, int (*function)(star_t* star, double x, double y, void* data ), void* data, star_index_find_start_t type ) { return index_tree_find_first( index->tree, function, data, type ); } void star_index_destroy( star_index_t* index ) { index_tree_destroy( index->tree ); free( index ); } /* Local functions */ void index_tree_destroy( struct index_node* tree ) { if( tree ) { index_tree_destroy( tree->left ); index_tree_destroy( tree->right ); free( tree ); } } int index_tree_add( struct index_node** tree, double x, double y, double distance, star_t *star ) { if( !(*tree) ) { if( !(*tree = (struct index_node*) malloc( sizeof(struct index_node) ) ) ) return 0; (*tree)->star = star; (*tree)->x = x; (*tree)->y = y; (*tree)->distance = distance; (*tree)->left = NULL; (*tree)->right = NULL; } else { if( distance < (*tree)->distance ) return index_tree_add( &( (*tree)->left ), x, y, distance, star ); else /* It could be that two stars are the same distance * away from the ref_point. Then we place them in * order of appearance */ return index_tree_add( &( (*tree)->right ), x, y, distance, star ); } return 1; } void index_tree_foreach( struct index_node* tree, void (*function)(star_t* star, double x, double y, void* data), void* data ) { if( tree ) { index_tree_foreach( tree->right, function, data ); function( tree->star, tree->x, tree->y, data ); index_tree_foreach( tree->left, function, data ); } } star_t* index_tree_find_first( struct index_node* tree, int (*function)(star_t* star, double x, double y, void* data ), void* data, star_index_find_start_t type ) { star_t *star; if( tree ) { if( type == STAR_INDEX_START_BEGIN ) { star = index_tree_find_first( tree->left, function, data, type ); if( !star ) { star = tree->star; if( !function( star, tree->x, tree->y, data ) ) { star = index_tree_find_first( tree->right, function, data, type ); } } } else { star = index_tree_find_first( tree->right, function, data, type ); if( !star ) { star = tree->star; if( !function( star, tree->x, tree->y, data ) ) { star = index_tree_find_first( tree->left, function, data, type ); } } } return star; } else return NULL; }