#ifndef PROJECTIONANCIENT_H #define PROJECTIONANCIENT_H // This projection contributed by Richard Rognlie #include "ProjectionBase.h" class ProjectionAncient : public ProjectionBase { public: ProjectionAncient(const int f, const int w, const int h); bool pixelToSpherical(const double x, const double y, double &lon, double &lat); bool sphericalToPixel(double lon, double lat, double &x, double &y) const; private: double dispScale_; }; #endif