#ifndef PROJECTIONLAMBERT_H #define PROJECTIONLAMBERT_H #include "ProjectionBase.h" class ProjectionLambert : public ProjectionBase { public: ProjectionLambert(const int f, const int w, const int h); bool pixelToSpherical(const double x, const double y, double &lon, double &lat); bool sphericalToPixel(double lon, double lat, double &x, double &y) const; }; #endif