#ifndef PROJECTIONLAMBERT_H
#define PROJECTIONLAMBERT_H
#include "ProjectionBase.h"
class ProjectionLambert : public ProjectionBase
{
public:
ProjectionLambert(const int f, const int w, const int h);
bool pixelToSpherical(const double x, const double y,
double &lon, double &lat);
bool sphericalToPixel(double lon, double lat, double &x, double &y) const;
};
#endif