/* * AdPlay/UNIX - OPL2 audio player * Copyright (C) 2001 - 2003 Simon Peter * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #include #include "ao.h" AOPlayer::AOPlayer(Copl *nopl, const char *device, unsigned char bits, int channels, int freq, unsigned long bufsize) : EmuPlayer(nopl, bits, channels, freq, bufsize) { ao_sample_format format; int default_driver; ao_initialize(); default_driver = ao_default_driver_id(); format.bits = bits; format.channels = channels; format.rate = freq; format.byte_format = AO_FMT_NATIVE; aodevice = ao_open_live(default_driver, &format, NULL); } AOPlayer::~AOPlayer() { if (aodevice != NULL) { ao_close(aodevice); } } void AOPlayer::output(const void *buf, unsigned long size) { ao_play(aodevice, (char *)buf, (uint_32) size); }