/********************************************************************** Audacity: A Digital Audio Editor AudacityApp.h Dominic Mazzoni This is the main source file for Audacity which handles initialization and termination by subclassing wxApp. **********************************************************************/ #ifndef __AUDACITY_APP__ #define __AUDACITY_APP__ #include class wxLocale; class wxSingleInstanceChecker; class IPCServ; void SaveWindowSize(); void QuitAudacity(bool bForce); void QuitAudacity(); extern wxFrame *gParentFrame; extern bool gIsQuitting; // Asynchronous open DECLARE_EVENT_TYPE(EVT_OPEN_AUDIO_FILE, -1); // Keyboard capture support DECLARE_EVENT_TYPE(EVT_CAPTURE_KEYBOARD, -1); DECLARE_EVENT_TYPE(EVT_RELEASE_KEYBOARD, -1); DECLARE_EVENT_TYPE(EVT_CAPTURE_KEY, -1); class AudacityApp:public wxApp { public: virtual bool OnInit(void); virtual int OnExit(void); //LDA - Until we have a better way to save/restore binary data. float* GetCleanSpeechNoiseGate() { return mCleanSpeechNoiseGate; } int GetCleanSpeechNoiseGateExpectedCount() { return mCleanSpeechNoiseGateExpectedCount; } void SetCleanSpeechNoiseGate(float* pNG) { mCleanSpeechNoiseGate = pNG; } void SetCleanSpeechNoiseGateExpectedCount(int count) { mCleanSpeechNoiseGateExpectedCount = count; } // These are currently only used on Mac OS, where it's // possible to have a menu bar but no windows open. It doesn't // hurt any other platforms, though. void OnMenuAbout(wxCommandEvent & event); void OnMenuNew(wxCommandEvent & event); void OnMenuOpen(wxCommandEvent & event); void OnMenuPreferences(wxCommandEvent & event); void OnMenuExit(wxCommandEvent & event); void OnKeyDown(wxKeyEvent & event); void OnChar(wxKeyEvent & event); void OnKeyUp(wxKeyEvent & event); void OnCaptureKeyboard(wxCommandEvent & event); void OnReleaseKeyboard(wxCommandEvent & event); // Most Recently Used File support (for all platforms). void OnMRUFile(wxCommandEvent &event); // void OnMRUProject(wxCommandEvent &event); // Backend for above - returns true for success, false for failure bool MRUOpen(wxString fileName); #ifdef __WXMAC__ // In response to Apple Events virtual void MacOpenFile(const wxString &fileName) ; virtual void MacPrintFile(const wxString &fileName) ; virtual void MacNewFile() ; virtual void MacReopenApp() ; #endif #if defined(__WXMSW__) && !defined(__WXUNIVERSAL__) && !defined(__CYGWIN__) void AssociateFileTypes(); #endif // A list of directories that should be searched // for Audacity files (plug-ins, help files, etc.). On Unix // this will include the directory Audacity was installed into, // plus the current user's .audacity-files directory. Additional // directories can be specified using the AUDACITY_PATH environment // variable. On Windows or Mac OS, this will include the directory // which contains the Audacity program. wxArrayString audacityPathList; // Default temp dir wxString defaultTempDir; // Useful functions for working with search paths static void AddUniquePathToPathList(wxString path, wxArrayString &pathList); static void AddMultiPathsToPathList(wxString multiPathString, wxArrayString &pathList); static void FindFilesInPathList(wxString pattern, wxArrayString pathList, int flags, // wxFILE, wxDIR, or 0 wxArrayString &results); private: wxLocale *mLocale; wxSingleInstanceChecker *mChecker; bool InitTempDir(); bool CreateSingleInstanceChecker(wxString dir); //LDA - Until we have a better way to save/restore binary data. // ToDo: ... look into how wxConfig works. // ToDo: NoiseGate is an array of 1024 floats that is the "persistent result" // of Step-1 of NoiseRemoval. Not sure if different size if // other than 256 FFT size??? float* mCleanSpeechNoiseGate; int mCleanSpeechNoiseGateExpectedCount; bool InitCleanSpeech(); //LDA - Keep track of where Presets are stored ... for app, not just project // ... ToDo: flawed for Linux/unix with restricted end-user privilege // .... depends on whether [AudacityDir]\presets can be written wxString mAppHomeDir; wxString mPresetsDir; #if defined(__WXMSW__) IPCServ *mIPCServ; #endif public: DECLARE_EVENT_TABLE() }; extern AudacityApp & wxGetApp(); #endif // Indentation settings for Vim and Emacs and unique identifier for Arch, a // version control system. Please do not modify past this point. // // Local Variables: // c-basic-offset: 3 // indent-tabs-mode: nil // End: // // vim: et sts=3 sw=3 // arch-tag: 31e7d5f1-bd9e-4348-bce1-6921effbd8e5