// Copyright 2004 "Gilles Degottex" // This file is part of "Music" // "Music" is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // "Music" is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #include "Convolution.h" #include using namespace std; #include #include "Music.h" #include "SPWindow.h" namespace Music { Convolution::Convolution(double latency_factor, double gauss_factor, double ht) : m_ht(ht) , m_freq(h2f(m_ht)) , m_latency_factor(latency_factor) , m_duration(m_latency_factor/m_freq) , m_wave(int(m_duration*GetSamplingRate())) { // cerr << "Convolution::Convolution " << ht << endl; double c = - 2.0*Math::Pi * m_freq / GetSamplingRate(); double u = Usefull(Win_Sinc(gauss_factor)); for(size_t j=0; j(0.0, c*j))*double(2.0/m_wave.size()) * win_sinc(j/double(m_wave.size()), gauss_factor)/u; // m_wave[j] = exp(complex(0.0, c*j))*double(2.0*Math::Pi/m_wave.size()) * win_sinc(j/double(m_wave.size()), win_factor)/u; } void Convolution::apply(const deque& buff, int start) { m_value = complex(0.0,0.0); if(buff.size()-start >= m_wave.size()) { for(size_t i=0; i