// Copyright 2004 "Gilles Degottex" // This file is part of "Music" // "Music" is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // "Music" is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #include "GLGraph.h" static const unsigned char g_icon_graph[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x08, 0x06, 0x00, 0x00, 0x00, 0x73, 0x7a, 0x7a, 0xf4, 0x00, 0x00, 0x07, 0xa8, 0x49, 0x44, 0x41, 0x54, 0x78, 0x9c, 0xad, 0x97, 0x6b, 0x6c, 0x14, 0xd7, 0x15, 0xc7, 0x7f, 0x33, 0x3b, 0x3b, 0x6b, 0xef, 0xfa, 0xbd, 0xeb, 0xe7, 0x62, 0x13, 0xec, 0xb5, 0x8d, 0x63, 0xb0, 0x0d, 0xc8, 0x50, 0x88, 0x81, 0xa4, 0x22, 0x98, 0x12, 0x20, 0x69, 0xd2, 0x22, 0x85, 0xa6, 0x4a, 0xda, 0xa8, 0x1f, 0xac, 0x44, 0x0a, 0x1f, 0x88, 0x54, 0x91, 0x22, 0x5a, 0xb5, 0x11, 0x52, 0x95, 0x3e, 0x48, 0x9b, 0x5a, 0xad, 0x1a, 0xa5, 0x2d, 0xb4, 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0xf9, 0x43, 0x5f, 0xdf, 0x95, 0x6b, 0x40, 0x2d, 0xe1, 0x4d, 0xf8, 0x44, 0x00, 0x0b, 0x99, 0x65, 0x1e, 0x50, 0x2c, 0xa0, 0x80, 0x24, 0x99, 0x12, 0x1d, 0xa9, 0x06, 0x73, 0x82, 0x35, 0x30, 0x72, 0xab, 0x5b, 0xf3, 0xb9, 0xa6, 0x08, 0xff, 0xa2, 0x39, 0x1f, 0xe1, 0xeb, 0x89, 0x00, 0x16, 0xf2, 0x31, 0x1f, 0x2a, 0x92, 0x70, 0xe3, 0x71, 0x9d, 0xf0, 0x11, 0xbc, 0xa8, 0xfd, 0x1f, 0xbf, 0x8b, 0x3f, 0x6e, 0xf8, 0x00, 0xc8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; #include using namespace std; #include #include #include #include using namespace Music; GLGraph::GLGraph(const QString& name, QWidget* parent) : QGLWidget(parent, "GLGraph") , View(name, this) , m_skip(1) , m_new_values(false) { // settings QImage img; img.loadFromData(g_icon_graph, sizeof(g_icon_graph), "PNG"); setting_show->setIconSet(QIconSet(QImage(img))); setting_show->setOn(true); setting_showWaveForm = new QAction(this); setting_showWaveForm->setMenuText(tr("Show Wave Form")); setting_showWaveForm->setToggleAction(true); connect(setting_showWaveForm, SIGNAL(toggled(bool)), this, SLOT(update())); setting_showWaveForm->setOn(true); setting_showWaveForm->addTo(&m_popup_menu); setting_autoScale = new QAction(this); setting_autoScale->setMenuText(tr("Auto scale")); setting_autoScale->setToggleAction(true); connect(setting_autoScale, SIGNAL(toggled(bool)), this, SLOT(update())); setting_autoScale->setOn(false); setting_autoScale->addTo(&m_popup_menu); m_popup_menu.insertItem(new Title(tr("Scale factor"), &m_popup_menu)); setting_spinScaleFactor = new QSpinBox(1, 1000, 10, &m_popup_menu); QToolTip::add(setting_spinScaleFactor, tr("Scale factor")); setting_spinScaleFactor->setValue(1000); connect(setting_spinScaleFactor, SIGNAL(valueChanged(int)), this, SLOT(update())); m_popup_menu.insertItem(setting_spinScaleFactor); m_popup_menu.insertItem(new Title(tr("Duration"), &m_popup_menu)); setting_spinDuration = new QSpinBox(20, 120000, 100, &m_popup_menu); QToolTip::add(setting_spinDuration, tr("Duration")); setting_spinDuration->setValue(10000); connect(setting_spinDuration, SIGNAL(valueChanged(int)), this, SLOT(update())); m_popup_menu.insertItem(setting_spinDuration); m_popup_menu.insertItem(new Title(tr("Max height"), &m_popup_menu)); setting_spinMaxHeight = new QSpinBox(10, 100000, 1, &m_popup_menu); QToolTip::add(setting_spinMaxHeight, tr("Max height")); setting_spinMaxHeight->setValue(50); m_popup_menu.insertItem(setting_spinMaxHeight); } void GLGraph::save() { s_settings->writeEntry("showWaveForm", setting_showWaveForm->isOn()); s_settings->writeEntry("autoScale", setting_autoScale->isOn()); s_settings->writeEntry("setting_spinScaleFactor", setting_spinScaleFactor->value()); s_settings->writeEntry("spinDuration", setting_spinDuration->value()); s_settings->writeEntry("spinMaxHeight", setting_spinMaxHeight->value()); } void GLGraph::load() { setting_showWaveForm->setOn(s_settings->readBoolEntry("showWaveForm", setting_showWaveForm->isOn())); setting_autoScale->setOn(s_settings->readBoolEntry("autoScale", setting_autoScale->isOn())); setting_spinScaleFactor->setValue(s_settings->readNumEntry("setting_spinScaleFactor", setting_spinScaleFactor->value())); setting_spinDuration->setValue(s_settings->readNumEntry("spinDuration", setting_spinDuration->value())); setting_spinMaxHeight->setValue(s_settings->readNumEntry("spinMaxHeight", setting_spinMaxHeight->value())); } void GLGraph::clearSettings() { // cerr << "GLGraph::clearSettings" << endl; s_settings->removeEntry("showWaveForm"); s_settings->removeEntry("autoScale"); s_settings->removeEntry("setting_spinScaleFactor"); s_settings->removeEntry("spinDuration"); s_settings->removeEntry("spinMaxHeight"); } void GLGraph::initializeGL() { // Set the clear color to white glClearColor(1.0, 1.0, 1.0, 0.0); // glShadeModel( GL_FLAT ); glShadeModel(GL_SMOOTH); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glLoadIdentity(); } void GLGraph::resizeGL( int w, int h ) { // Set the new viewport size glViewport(0, 0, (GLint)w, (GLint)h); // Choose the projection matrix to be the matrix // manipulated by the following calls glMatrixMode(GL_PROJECTION); // Set the projection matrix to be the identity matrix glLoadIdentity(); // Define the dimensions of the Orthographic Viewing Volume glOrtho(0.0, w, 0.0, h, 0.0, 1.0); // Choose the modelview matrix to be the matrix // manipulated by further calls glMatrixMode(GL_MODELVIEW); update_maxs(); } void GLGraph::addValue(double v) { m_pending_queue.push_front(v); m_queue.push_front(v); m_new_values = true; } void GLGraph::clearValues() { m_queue.clear(); m_maxs.clear(); } void GLGraph::refreshGraph() { int max_size = getLength(); m_skip = max_size/width(); if(m_skip<1) m_skip = 1; while(!m_pending_queue.empty() && int(m_pending_queue.size()) >= m_skip) { double smin = m_pending_queue.back(); double smax = m_pending_queue.back(); for(int i=0; i=width()) m_maxs.pop_back(); // drop unused data while(!m_queue.empty() && int(m_queue.size())>max_size) m_queue.pop_back(); m_new_values = false; } void GLGraph::update_maxs() { // cerr << "GLGraph::update_maxs " << m_sampling_rate << endl; if(m_queue.empty()) return; m_maxs.clear(); int max_size = getLength(); m_skip = max_size/width(); if(m_skip<1) m_skip = 1; // drop unused data while(!m_queue.empty() && int(m_queue.size())>max_size) m_queue.pop_back(); // computes maxs for(size_t j=0; j+m_skip<=m_queue.size(); j+=m_skip) { double smin, smax; smin = smax = m_queue[j+m_skip]; for(size_t i=j; iisOn() && !m_queue.empty()) { // horiz line glBegin(GL_LINES); float gray = 0.8; glColor3f(gray, gray, gray); glVertex2i(0, height()/2); glVertex2i(width, height()/2); glEnd(); m_queue_amplitude = 0.0; double scale_factor; if(setting_autoScale->isOn()) { if(m_skip<2) for(size_t i=0; ivalue(); // paint the noise treshold glBegin(GL_LINES); int y = int((1+m_treshold*scale_factor)*height()/2); glColor3f(1.0,1.0,1.0); glVertex2i(0, y); glColor3f(1.0,0.5,0.5); glVertex2i(width, y); y = int((1-m_treshold*scale_factor)*height()/2); glColor3f(1.0,1.0,1.0); glVertex2i(0, y); glColor3f(1.0,0.5,0.5); glVertex2i(width, y); glEnd(); // paint the wave form glColor3f(graph_gray, graph_gray, graph_gray); if(m_skip<2) { glBegin(GL_LINE_STRIP); glVertex2i(width-1, int((m_queue[0]*scale_factor)*height()/2 + height()/2)); float istep = float(width)/m_queue.size(); for(size_t i=1; i