# Microsoft Developer Studio Project File - Name="celp" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=celp - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "celp.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "celp.mak" CFG="celp - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "celp - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "celp - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe !IF "$(CFG)" == "celp - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W4 /GX /O2 /Ob1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "celp - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W4 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "celp - Win32 Release" # Name "celp - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter ".c" # Begin Source File SOURCE=.\autohf.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\celp_decode.c # End Source File # Begin Source File SOURCE=.\celp_encode.c # End Source File # Begin Source File SOURCE=.\csub.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\gaincode.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\ham.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\lsp34.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\lsptopc.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\pctolsp2.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\pctolsp3.c # End Source File # Begin Source File SOURCE=.\pgain.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\pitchvq.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\polefilt.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\psearch.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\ptcode.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\zerofilt.c !IF "$(CFG)" == "celp - Win32 Release" # ADD CPP /Ze !ELSEIF "$(CFG)" == "celp - Win32 Debug" !ENDIF # End Source File # End Group # Begin Group "Include Files" # PROP Default_Filter ".h" # Begin Source File SOURCE=.\celp.h # End Source File # Begin Source File SOURCE=.\celpint.h # End Source File # Begin Source File SOURCE=.\codebook.h # End Source File # Begin Source File SOURCE=.\pdelay.h # End Source File # Begin Source File SOURCE=.\submult.h # End Source File # End Group # End Target # End Project