#ifndef _FILEMANAGER_CLASS_ #define _FILEMANAGER_CLASS_ #include "mp3blaster.h" #include "scrollwin.h" class fileManager : public scrollWin { public: fileManager(const char *dirname, int, int, int, int, short, short); ~fileManager() { if (path) delete[] path; } int changeDir(const char *newpath); const char *getPath(); short isDir(int index); private: void getCurrentWorkingPath(); int readDir(); char *path; }; #endif /* _FILEMANAGER_CLASS_ */