#include #include #include #include #include #include #include #include #include #include #include #include "types.h" extern "C" { #include "VBA/psftag.h" #include "gsf.h" } extern "C" { int defvolume=1000; int relvolume=1000; int TrackLength=0; int FadeLength=0; int IgnoreTrackLength, DefaultLength=150000; int playforever=0; int fileoutput=0; int TrailingSilence=1000; int DetectSilence=0, silencedetected=0, silencelength=5; } int cpupercent=0, sndSamplesPerSec, sndNumChannels; int sndBitsPerSample=16; int deflen=120,deffade=4; extern unsigned short soundFinalWave[1470]; extern int soundBufferLen; extern char soundEcho; extern char soundLowPass; extern char soundReverse; extern char soundQuality; double decode_pos_ms; // current decoding position, in milliseconds int seek_needed; // if != -1, it is the point that the decode thread should seek to, in ms. static int g_playing = 0; static int g_must_exit = 0; static ao_device *snd_ao; extern "C" int LengthFromString(const char * timestring); extern "C" int VolumeFromString(const char * volumestring); extern "C" void end_of_track() { g_playing = 0; } extern "C" void writeSound(void) { int tmp; int ret = soundBufferLen; ao_play(snd_ao, (char*)soundFinalWave, ret); decode_pos_ms += (ret/(2*sndNumChannels) * 1000)/(float)sndSamplesPerSec; } extern "C" void signal_handler(int sig) { struct timeval tv_now; int elaps_milli; static int first=1; static struct timeval last_int = {0,0}; g_playing = 0; gettimeofday(&tv_now, NULL); if (first) { first = 0; } else { elaps_milli = (tv_now.tv_sec - last_int.tv_sec)*1000; elaps_milli += (tv_now.tv_usec - last_int.tv_usec)/1000; if (elaps_milli < 1500) { g_must_exit = 1; } } memcpy(&last_int, &tv_now, sizeof(struct timeval)); } static void shuffle_list(char *filelist[], int num_files) { int i, n; char *tmp; srand((int)time(NULL)); for (i=0; i=0) { char *e; switch(r) { case 'h': printf("playgsf version %s (based on Highly Advanced version %s)\n\n", VERSION_STR, HA_VERSION_STR); printf("Usage: ./playgsf [options] files...\n\n"); printf(" -l Enable low pass filer\n"); printf(" -s Detect silence\n"); printf(" -L Set silence length in seconds (for detection). Default 5\n"); printf(" -t Set default track length in milliseconds. Default 150000 ms\n"); printf(" -i Ignore track length (use default length)\n"); printf(" -e Endless play\n"); printf(" -r Play files in random order\n"); printf(" -W output to 'output.wav' rather than soundcard\n"); printf(" -h Displays what you are reading right now\n"); return 0; break; case 'i': IgnoreTrackLength = 1; break; case 'l': soundLowPass = 1; break; case 's': DetectSilence = 1; break; case 'L': silencelength = strtol(optarg, &e, 0); if (e==optarg) { fprintf(stderr, "Bad value\n"); return 1; } break; case 'e': playforever = 1; break; case 't': DefaultLength = strtol(optarg, &e, 0); if (e==optarg) { fprintf(stderr, "Bad value\n"); return 1; } break; case 'r': random = 1; break; case 'W': fileoutput = 1; break; case '?': fprintf(stderr, "Unknown argument. try -h\n"); return 1; break; } } if (argc-optind<=0) { printf("No files specified! For help, try -h\n"); return 1; } if (random) { shuffle_list(&argv[optind], argc-optind); } printf("playgsf version %s (based on Highly Advanced version %s)\n\n", VERSION_STR, HA_VERSION_STR); signal(SIGINT, signal_handler); tag = (char*)malloc(50001); fi = optind; while (!g_must_exit && fi < argc) { decode_pos_ms = 0; seek_needed = -1; TrailingSilence=1000; r = GSFRun(argv[fi]); if (!r) { fi++; continue; } g_playing = 1; psftag_readfromfile((void*)tag, argv[fi]); BOLD(); printf("Filename: "); NORMAL(); printf("%s\n", basename(argv[fi])); BOLD(); printf("Channels: "); NORMAL(); printf("%d\n", sndNumChannels); BOLD(); printf("Sample rate: "); NORMAL(); printf("%d\n", sndSamplesPerSec); if (!psftag_getvar(tag, "title", title_str, sizeof(title_str)-1)) { BOLD(); printf("Title: "); NORMAL(); printf("%s\n", title_str); } if (!psftag_getvar(tag, "artist", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("Artist: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "game", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("Game: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "year", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("Year: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "copyright", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("Copyright: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "gsfby", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("GSF By: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "tagger", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("Tagger: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "comment", tmp_str, sizeof(tmp_str)-1)) { BOLD(); printf("Comment: "); NORMAL(); printf("%s\n", tmp_str); } if (!psftag_getvar(tag, "fade", fade_str, sizeof(fade_str)-1)) { FadeLength = LengthFromString(fade_str); BOLD(); printf("Fade: "); NORMAL(); printf("%s (%d ms)\n", fade_str, FadeLength); } if (!psftag_raw_getvar(tag, "length", length_str, sizeof(length_str)-1)) { TrackLength = LengthFromString(length_str) + FadeLength; BOLD(); printf("Length: "); NORMAL(); printf("%s (%d ms) ", length_str, TrackLength); if (IgnoreTrackLength) { printf("(ignored)"); TrackLength = DefaultLength; } printf("\n"); } else { TrackLength = DefaultLength; } /* Must be done after GSFrun so sndNumchannels and * sndSamplesPerSec are set to valid values */ ao_initialize(); ao_sample_format format_ao = { 16, sndSamplesPerSec, sndNumChannels, AO_FMT_LITTLE }; if(fileoutput) { snd_ao = ao_open_file(ao_driver_id("wav"), "output.wav", 1, &format_ao, NULL); } else { snd_ao = ao_open_live(ao_default_driver_id(), &format_ao, NULL); } while(g_playing) { int remaining = TrackLength - (int)decode_pos_ms; if (remaining<0) { // this happens during silence period remaining = 0; } EmulationLoop(); BOLD(); printf("Time: "); NORMAL(); printf("%02d:%02d.%02d ", (int)(decode_pos_ms/1000.0)/60, (int)(decode_pos_ms/1000.0)%60, (int)(decode_pos_ms/10.0)%100); if (!playforever) { /*BOLD();*/ printf("["); /*NORMAL();*/ printf("%02d:%02d.%02d", remaining/1000/60, (remaining/1000)%60, (remaining/10%100) ); /*BOLD();*/ printf("] of "); /*NORMAL();*/ printf("%02d:%02d.%02d ", TrackLength/1000/60, (TrackLength/1000)%60, (TrackLength/10%100)); } BOLD(); printf(" GBA Cpu: "); NORMAL(); printf("%02d%% ", cpupercent); printf(" \r"); fflush(stdout); } printf("\n--\n"); ao_close(snd_ao); fi++; } ao_shutdown(); return 0; }