/* * Copyright (C) 2002 - David W. Durham * * This file is part of ReZound, an audio editing application. * * ReZound is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ReZound is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifndef __CJACKSoundPlayer_H__ #define __CJACKSoundPlayer_H__ #include "../../config/common.h" #ifdef ENABLE_JACK #include "ASoundPlayer.h" #include #include class CJACKSoundPlayer : public ASoundPlayer { public: CJACKSoundPlayer(); virtual ~CJACKSoundPlayer(); void initialize(); void deinitialize(); bool isInitialized() const; void aboutToRecord(); void doneRecording(); // used only in CRecordClipBoard to know what sampleRate to initialize the new CSound object to static unsigned hack_sampleRate; private: bool initialized; jack_client_t *client; jack_port_t *output_ports[MAX_CHANNELS]; TAutoBuffer tempBuffer; static int processAudio(jack_nframes_t nframes,void *arg); static int sampleRateChanged(jack_nframes_t nframes,void *arg); static void jackShutdown(void *arg); }; #endif // ENABLE_JACK #endif