/* * Copyright (C) 2002 - David W. Durham * * This file is part of ReZound, an audio editing application. * * ReZound is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ReZound is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include "CLoadedSound.h" #include "AAction.h" #include "CSoundPlayerChannel.h" #include "CSound.h" CLoadedSound::CLoadedSound(const CLoadedSound &src) : channel(src.channel), sound(src.channel->getSound()), translator(src.translator), filename(src.filename), _isReadOnly(src._isReadOnly) { } CLoadedSound::CLoadedSound(const string _filename,CSoundPlayerChannel *_channel,bool __isReadOnly,const ASoundTranslator *_translator) : channel(_channel), sound(_channel->getSound()), translator(_translator), filename(_filename), _isReadOnly(__isReadOnly) { } CLoadedSound::~CLoadedSound() { clearUndoHistory(); delete channel; } void CLoadedSound::clearUndoHistory() { while(!actions.empty()) { delete actions.top(); actions.pop(); } } const string CLoadedSound::getFilename() const { return(filename); } void CLoadedSound::changeFilename(const string newFilename) { sound->changeWorkingFilename(newFilename); filename=newFilename; } bool CLoadedSound::isReadOnly() const { return(_isReadOnly); }