/* * Copyright (C) 2002 - David W. Durham * * This file is part of ReZound, an audio editing application. * * ReZound is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ReZound is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifndef __CNULLSoundPlayer_H__ #define __CNULLSoundPlayer_H__ #include "../../config/common.h" #include "ASoundPlayer.h" /* an object of this class is just a place holder for when no audio output method is compilable */ class CNULLSoundPlayer : public ASoundPlayer { public: CNULLSoundPlayer() {} virtual ~CNULLSoundPlayer() {} bool isInitialized() const { return false; } void aboutToRecord() {} void doneRecording() {} }; #endif