/* * Copyright (C) 2002 - David W. Durham * * This file is part of ReZound, an audio editing application. * * ReZound is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ReZound is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifndef __CPortAudioSoundPlayer_H__ #define __CPortAudioSoundPlayer_H__ #include "../../config/common.h" #ifdef ENABLE_PORTAUDIO #include "ASoundPlayer.h" #include class CPortAudioSoundPlayer : public ASoundPlayer { public: CPortAudioSoundPlayer(); virtual ~CPortAudioSoundPlayer(); void initialize(); void deinitialize(); bool isInitialized() const; void aboutToRecord(); void doneRecording(); private: bool initialized; PortAudioStream *stream; bool supportsFullDuplex; static int PortAudioCallback(void *inputBuffer,void *outputBuffer,unsigned long framesPerBuffer,PaTimestamp outTime,void *userData); }; #endif // ENABLE_PORTAUDIO #endif