/* * Copyright (C) 2002 - David W. Durham * * This file is part of ReZound, an audio editing application. * * ReZound is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ReZound is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include "CRemoveChannelsEdit.h" #include "../CActionSound.h" #include "../CActionParameters.h" CRemoveChannelsEdit::CRemoveChannelsEdit(const AActionFactory *factory,const CActionSound *actionSound) : AAction(factory,actionSound), tempAudioPoolKey(-1), sound(NULL) { } CRemoveChannelsEdit::~CRemoveChannelsEdit() { if(tempAudioPoolKey!=-1) sound->removeTempAudioPools(tempAudioPoolKey); } bool CRemoveChannelsEdit::doActionSizeSafe(CActionSound *actionSound,bool prepareForUndo) { if(prepareForUndo) { tempAudioPoolKey=actionSound->sound->moveChannelsToTemp(actionSound->doChannel); sound=actionSound->sound; } else { for(int t=actionSound->sound->getChannelCount()-1;t>=0;t--) { if(actionSound->doChannel[t]) actionSound->sound->removeChannels((unsigned)t,1); } } return true; } AAction::CanUndoResults CRemoveChannelsEdit::canUndo(const CActionSound *actionSound) const { return curYes; } void CRemoveChannelsEdit::undoActionSizeSafe(const CActionSound *actionSound) { actionSound->sound->moveChannelsFromTemp(tempAudioPoolKey,actionSound->doChannel); tempAudioPoolKey=-1; } // ------------------------------ CRemoveChannelsEditFactory::CRemoveChannelsEditFactory(AActionDialog *dialog) : AActionFactory(N_("Remove Channels"),_("Remove Channels of Audio"),NULL,dialog,true,false) { selectionPositionsAreApplicable=false; } CRemoveChannelsEditFactory::~CRemoveChannelsEditFactory() { } CRemoveChannelsEdit *CRemoveChannelsEditFactory::manufactureAction(const CActionSound *actionSound,const CActionParameters *actionParameters) const { return new CRemoveChannelsEdit(this,actionSound); }