/* * Copyright (C) 2003 - David W. Durham * * This file is part of ReZound, an audio editing application. * * ReZound is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ReZound is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifndef __CInvertPhaseAction_H__ #define __CInvertPhaseAction_H__ #include "../../../config/common.h" #include "../AAction.h" class CInvertPhaseAction : public AAction { public: CInvertPhaseAction(const AActionFactory *factory,const CActionSound *actionSound); virtual ~CInvertPhaseAction(); protected: bool doActionSizeSafe(CActionSound *actionSound,bool prepareForUndo); void undoActionSizeSafe(const CActionSound *actionSound); CanUndoResults canUndo(const CActionSound *actionSound) const; private: bool allowCancel; }; class CInvertPhaseActionFactory : public AActionFactory { public: CInvertPhaseActionFactory(AActionDialog *channelSelectDialog); virtual ~CInvertPhaseActionFactory(); CInvertPhaseAction *manufactureAction(const CActionSound *actionSound,const CActionParameters *actionParameters) const; const string getExplanation() const; }; #endif