/*************************************************************************** sn76496.c Routines to emulate the Texas Instruments SN76489 / SN76496 programmable tone /noise generator. Also known as (or at least compatible with) TMS9919. Noise emulation is not accurate due to lack of documentation. The noise generator uses a shift register with a XOR-feedback network, but the exact layout is unknown. It can be set for either period or white noise; again, the details are unknown. ***************************************************************************/ #include "sn76496.h" //extern int channels; //int isbitset(void *, int); #define MAX_OUTPUT 0x7fff #define AUDIO_CONV(A) (A) #define STEP 0x10000 /* Formulas for noise generator */ /* bit0 = output */ /* noise feedback for white noise mode */ #define FB_WNOISE 0x12000 /* bit15.d(16bits) = bit0(out) ^ bit2 */ //#define FB_WNOISE 0x14000 /* bit15.d(16bits) = bit0(out) ^ bit1 */ //#define FB_WNOISE 0x28000 /* bit16.d(17bits) = bit0(out) ^ bit2 (same to AY-3-8910) */ //#define FB_WNOISE 0x50000 /* bit17.d(18bits) = bit0(out) ^ bit2 */ /* noise feedback for periodic noise mode */ /* it is correct maybe (it was in the Megadrive sound manual) */ //#define FB_PNOISE 0x10000 /* 16bit rorate */ #define FB_PNOISE 0x08000 /* JH 981127 - fixes Do Run Run */ /* noise generator start preset (for periodic noise) */ #define NG_PRESET 0x0f35 struct SN76496 { int Channel; int SampleRate; unsigned int UpdateStep; int VolTable[16]; /* volume table */ int Register[8]; /* registers */ int LastRegister; /* last register written */ int Volume[4]; /* volume of voice 0-2 and noise */ unsigned int RNG; /* noise generator */ int NoiseFB; /* noise feedback mask */ int Period[4]; int Count[4]; int Output[4]; }; static struct SN76496 sn[MAX_76496]; void SN76496Write(int chip,int data) { struct SN76496 *R = &sn[chip]; if (data & 0x80) { int r = (data & 0x70) >> 4; int c = r/2; R->LastRegister = r; R->Register[r] = (R->Register[r] & 0x3f0) | (data & 0x0f); switch (r) { case 0: /* tone 0 : frequency */ case 2: /* tone 1 : frequency */ case 4: /* tone 2 : frequency */ R->Period[c] = R->UpdateStep * R->Register[r]; if (R->Period[c] == 0) R->Period[c] = R->UpdateStep; if (r == 4) { /* update noise shift frequency */ if ((R->Register[6] & 0x03) == 0x03) R->Period[3] = 2 * R->Period[2]; } break; case 1: /* tone 0 : volume */ case 3: /* tone 1 : volume */ case 5: /* tone 2 : volume */ case 7: /* noise : volume */ R->Volume[c] = R->VolTable[data & 0x0f]; break; case 6: /* noise : frequency, mode */ { int n = R->Register[6]; R->NoiseFB = (n & 4) ? FB_WNOISE : FB_PNOISE; n &= 3; /* N/512,N/1024,N/2048,Tone #3 output */ R->Period[3] = (n == 3) ? 2 * R->Period[2] : (R->UpdateStep << (5+n)); /* reset noise shifter */ R->RNG = NG_PRESET; R->Output[3] = R->RNG & 1; } break; } } else { int r = R->LastRegister; int c = r/2; switch (r) { case 0: /* tone 0 : frequency */ case 2: /* tone 1 : frequency */ case 4: /* tone 2 : frequency */ R->Register[r] = (R->Register[r] & 0x0f) | ((data & 0x3f) << 4); R->Period[c] = R->UpdateStep * R->Register[r]; if (R->Period[c] == 0) R->Period[c] = R->UpdateStep; if (r == 4) { /* update noise shift frequency */ if ((R->Register[6] & 0x03) == 0x03) R->Period[3] = 2 * R->Period[2]; } break; } } } void SN76496Update_16(int chip,void *buffer,int length) { #define DATATYPE unsigned short #define DATACONV(A) (DATATYPE)((A) / STEP) int i; DATATYPE *buf = (DATATYPE *)buffer; struct SN76496 *R = &sn[chip]; /* If the volume is 0, increase the counter */ for (i = 0;i < 4;i++) { if (R->Volume[i] == 0) { /* note that I do count += length, NOT count = length + 1. You might think */ /* it's the same since the volume is 0, but doing the latter could cause */ /* interferencies when the program is rapidly modulating the volume. */ if (R->Count[i] <= length*STEP) R->Count[i] += length*STEP; } } while (length > 0) { int vol[4]; unsigned int out; int left; /* vol[] keeps track of how long each square wave stays */ /* in the 1 position during the sample period. */ vol[0] = vol[1] = vol[2] = vol[3] = 0; for (i = 0;i < 3;i++) { if (R->Output[i]) vol[i] += R->Count[i]; R->Count[i] -= STEP; /* Period[i] is the half period of the square wave. Here, in each */ /* loop I add Period[i] twice, so that at the end of the loop the */ /* square wave is in the same status (0 or 1) it was at the start. */ /* vol[i] is also incremented by Period[i], since the wave has been 1 */ /* exactly half of the time, regardless of the initial position. */ /* If we exit the loop in the middle, Output[i] has to be inverted */ /* and vol[i] incremented only if the exit status of the square */ /* wave is 1. */ while (R->Count[i] <= 0) { R->Count[i] += R->Period[i]; if (R->Count[i] > 0) { R->Output[i] ^= 1; if (R->Output[i]) vol[i] += R->Period[i]; break; } R->Count[i] += R->Period[i]; vol[i] += R->Period[i]; } if (R->Output[i]) vol[i] -= R->Count[i]; } left = STEP; do { int nextevent; if (R->Count[3] < left) nextevent = R->Count[3]; else nextevent = left; if (R->Output[3]) vol[3] += R->Count[3]; R->Count[3] -= nextevent; if (R->Count[3] <= 0) { if (R->RNG & 1) R->RNG ^= R->NoiseFB; R->RNG >>= 1; R->Output[3] = R->RNG & 1; R->Count[3] += R->Period[3]; if (R->Output[3]) vol[3] += R->Period[3]; } if (R->Output[3]) vol[3] -= R->Count[3]; left -= nextevent; } while (left > 0); // if(isbitset(&channels, 14)) out = vol[0] * R->Volume[0]; // else // out = 128; // if(isbitset(&channels, 15)) out += vol[1] * R->Volume[1]; // else // out += 128; // if(isbitset(&channels, 16)) out += vol[2] * R->Volume[2]; // else // out += 128; // if(isbitset(&channels, 17)) out += vol[3] * R->Volume[3]; // else // out += 128; if (out > MAX_OUTPUT * STEP) out = MAX_OUTPUT * STEP; *(buf++) = DATACONV(out); length--; } #undef DATATYPE #undef DATACONV } static void SN76496_set_clock(int chip,int clock) { struct SN76496 *R = &sn[chip]; /* the base clock for the tone generators is the chip clock divided by 16; */ /* for the noise generator, it is clock / 256. */ /* Here we calculate the number of steps which happen during one sample */ /* at the given sample rate. No. of events = sample rate / (clock/16). */ /* STEP is a multiplier used to turn the fraction into a fixed point */ /* number. */ R->UpdateStep = (unsigned)(((double)STEP * R->SampleRate * 16) / clock); } static void SN76496_set_gain(int chip,int gain) { struct SN76496 *R = &sn[chip]; int i; double out; gain &= 0xff; /* increase max output basing on gain (0.2 dB per step) */ out = MAX_OUTPUT / 3; while (gain-- > 0) out *= 1.023292992; /* = (10 ^ (0.2/20)) */ /* build volume table (2dB per step) */ for (i = 0;i < 15;i++) { /* limit volume to avoid clipping */ if (out > MAX_OUTPUT / 3) R->VolTable[i] = MAX_OUTPUT / 3; else R->VolTable[i] = (int)out; out /= 1.258925412; /* = 10 ^ (2/20) = 2dB */ } R->VolTable[15] = 0; } int SN76496_init(int chip,int clock,int sample_rate) { int i; struct SN76496 *R = &sn[chip]; R->SampleRate = sample_rate; SN76496_set_clock(chip,clock); SN76496_set_gain(chip, 0); for (i = 0;i < 4;i++) R->Volume[i] = 0; R->LastRegister = 0; for (i = 0;i < 8;i+=2) { R->Register[i] = 0; R->Register[i + 1] = 0x0f; /* volume = 0 */ } for (i = 0;i < 4;i++) { R->Output[i] = 0; R->Period[i] = R->Count[i] = R->UpdateStep; } R->RNG = NG_PRESET; R->Output[3] = R->RNG & 1; return 0; }